AnyCAD SDK PRO
2020
The Professional Graphics SDK for .Net and C++ Developers
|
多个Entity的组合。 更多...
Public 成员函数 | |
void | AddEntity (RenderableEntity^ pEntity) |
long | GetEntityCount () |
RenderableEntity^ | GetEntity (long idx) |
void | Clear () |
int | GetEntityType () |
![]() | |
void | SetId (int id) |
int | GetId () |
AABox^ | GetBBox () |
int | GetEntityType () |
void | SetShapeFilter (int nFilter) |
int | GetShapeFilter () |
![]() | |
String^ | GetObjectClassId () |
StringList^ | ListParentClassIds () |
多个Entity的组合。
TODO:
void AnyCAD::Platform::RenderableGroupEntity::AddEntity | ( | RenderableEntity^ | pEntity | ) |
添加Entity
pEntity | Entity对象。 |
void AnyCAD::Platform::RenderableGroupEntity::Clear | ( | ) |
清空。
RenderableEntity ^ AnyCAD::Platform::RenderableGroupEntity::GetEntity | ( | long | idx | ) |
根据索引查找子Entity。从0开始。
idx | the index. |
long AnyCAD::Platform::RenderableGroupEntity::GetEntityCount | ( | ) |
获取子Entity的个数.
int AnyCAD::Platform::RenderableGroupEntity::GetEntityType | ( | ) |
获取Entity的几何类型,包括 Face, Edge, Vertex, Text