| AddDefine(String key, String value) | MaterialInstance | |
| AddTexture(String name, Texture texture) | MaterialInstance | |
| Cast(GfxObject obj) (定义于 MaterialInstance) | MaterialInstance | static |
| ComputeHashCode() | MaterialInstance | |
| GetAlphaTest() (定义于 MaterialInstance) | MaterialInstance | |
| GetBlending() (定义于 MaterialInstance) | MaterialInstance | |
| GetColor() (定义于 MaterialInstance) | MaterialInstance | |
| GetDepthTest() (定义于 MaterialInstance) | MaterialInstance | |
| GetDepthWrite() (定义于 MaterialInstance) | MaterialInstance | |
| GetFaceSide() (定义于 MaterialInstance) | MaterialInstance | |
| GetHashCodeId() (定义于 MaterialInstance) | MaterialInstance | |
| GetLineWidth() (定义于 MaterialInstance) | MaterialInstance | |
| GetMorphTargetCount() | MaterialInstance | |
| GetName() (定义于 MaterialInstance) | MaterialInstance | |
| GetOpacity() (定义于 MaterialInstance) | MaterialInstance | |
| GetReceiveShadow() | MaterialInstance | |
| GetRenderOrder() (定义于 MaterialInstance) | MaterialInstance | |
| GetStatic() | MaterialInstance | |
| GetTemplate() (定义于 MaterialInstance) | MaterialInstance | |
| GetTexture(String name) (定义于 MaterialInstance) | MaterialInstance | |
| GetTransparent() | MaterialInstance | |
| GetUniforms() (定义于 MaterialInstance) | MaterialInstance | |
| GetUpdateVersion() (定义于 MaterialInstance) | MaterialInstance | |
| GetUuid() (定义于 GfxObject) | GfxObject | |
| GetVertexColors() (定义于 MaterialInstance) | MaterialInstance | |
| GetVertexColors4() (定义于 MaterialInstance) | MaterialInstance | |
| GfxObject() (定义于 GfxObject) | GfxObject | |
| IsFixedSize() | MaterialInstance | |
| RequestUpdate() | MaterialInstance | |
| SetAlphaTest(float val) | MaterialInstance | |
| SetBlending(EnumBlendingMode val) (定义于 MaterialInstance) | MaterialInstance | |
| SetColor(Vector3 val) | MaterialInstance | |
| SetColor(float r, float g, float b) | MaterialInstance | |
| SetColorByRGB(float r, float g, float b) (定义于 MaterialInstance) | MaterialInstance | |
| SetColorByVec3(Vector3 v) (定义于 MaterialInstance) | MaterialInstance | |
| SetDepthTest(boolean val) (定义于 MaterialInstance) | MaterialInstance | |
| SetDepthWrite(boolean val) (定义于 MaterialInstance) | MaterialInstance | |
| SetFaceSide(EnumFaceSide val) | MaterialInstance | |
| SetFixedSize(boolean fixedSize) | MaterialInstance | |
| SetLineWidth(short val) (定义于 MaterialInstance) | MaterialInstance | |
| SetName(String val) (定义于 MaterialInstance) | MaterialInstance | |
| SetOpacity(float val) | MaterialInstance | |
| SetRenderOrder(float val) (定义于 MaterialInstance) | MaterialInstance | |
| SetRGB(short r, short g, short b) | MaterialInstance | |
| SetTransparent(boolean enabled) | MaterialInstance | |
| SetUniform(String name, boolean val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, int val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, EnumTextureUnit val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, float val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, Vector2 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, Vector3 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, Vector4 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, Matrix3 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, Matrix4 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniform(String name, Matrix2 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformBool(String name, boolean val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformFloat(String name, float val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformInt(String name, int val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformMat2(String name, Matrix2 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformMat3(String name, Matrix3 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformMat4(String name, Matrix4 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformTextureUnit(String name, EnumTextureUnit val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformVec2(String name, Vector2 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformVec3(String name, Vector3 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetUniformVec4(String name, Vector4 val) (定义于 MaterialInstance) | MaterialInstance | |
| SetVertexColors(boolean val) | MaterialInstance | |
| SetVertexColors4(boolean val) | MaterialInstance | |