AnyCAD Rapid SDK
2020
The Rapid CAD SDK
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Public Member Functions | |
synchronized void | delete () |
GAx22d () | |
GAx22d (GPnt2d P, GDir2d Vx, GDir2d Vy) | |
GAx22d (GPnt2d P, GDir2d V, boolean Sense) | |
GAx22d (GPnt2d P, GDir2d V) | |
GAx22d (GAx2d A, boolean Sense) | |
GAx22d (GAx2d A) | |
void | SetAxis (GAx22d A1) |
void | SetXAxis (GAx2d A1) |
void | SetYAxis (GAx2d A1) |
void | SetLocation (GPnt2d P) |
void | SetXDirection (GDir2d Vx) |
void | SetYDirection (GDir2d Vy) |
GAx2d | XAxis () |
GAx2d | YAxis () |
GPnt2d | Location () |
GDir2d | XDirection () |
GDir2d | YDirection () |
void | Mirror (GPnt2d P) |
GAx22d | Mirrored (GPnt2d P) |
void | Mirror (GAx2d A) |
GAx22d | Mirrored (GAx2d A) |
void | Rotate (GPnt2d P, double Ang) |
GAx22d | Rotated (GPnt2d P, double Ang) |
void | Scale (GPnt2d P, double S) |
GAx22d | Scaled (GPnt2d P, double S) |
void | Transform (GTrsf2d T) |
GAx22d | Transformed (GTrsf2d T) |
void | Translate (GVec2d V) |
GAx22d | Translated (GVec2d V) |
void | Translate (GPnt2d P1, GPnt2d P2) |
GAx22d | Translated (GPnt2d P1, GPnt2d P2) |
Protected Member Functions | |
GAx22d (long cPtr, boolean cMemoryOwn) | |
void | finalize () |
Static Protected Member Functions | |
static long | getCPtr (GAx22d obj) |
Protected Attributes | |
transient boolean | swigCMemOwn |
Describes a coordinate system in a plane (2D space). A coordinate system is defined by: - its origin (also referred to as its "Location point"), and - two orthogonal unit vectors, respectively, called the "X Direction" and the "Y Direction". A gp_Ax22d may be right-handed ("direct sense") or left-handed ("inverse" or "indirect sense"). You use a gp_Ax22d to: - describe 2D geometric entities, in particular to position them. The local coordinate system of a geometric entity serves for the same purpose as the STEP function "axis placement two axes", or - define geometric transformations. Note: we refer to the "X Axis" and "Y Axis" as the axes having: - the origin of the coordinate system as their origin, and - the unit vectors "X Direction" and "Y Direction", respectively, as their unit vectors.
GAx22d.GAx22d | ( | ) |
Creates an object representing the reference co-ordinate system (OXY).
Creates a coordinate system with origin P and where: - Vx is the "X Direction", and - the "Y Direction" is orthogonal to Vx and oriented so that the cross products Vx^"Y Direction" and Vx^Vy have the same sign. Raises ConstructionError if Vx and Vy are parallel (same or opposite orientation).
Creates - a coordinate system with origin P and "X Direction" V, which is: - right-handed if Sense is true (default value), or - left-handed if Sense is false
Creates - a coordinate system with origin P and "X Direction" V, which is: - right-handed if Sense is true (default value), or - left-handed if Sense is false
GAx22d.GAx22d | ( | GAx2d | A, |
boolean | Sense | ||
) |
Creates - a coordinate system where its origin is the origin of A and its "X Direction" is the unit vector of A, which is: - right-handed if Sense is true (default value), or - left-handed if Sense is false.
GAx22d.GAx22d | ( | GAx2d | A | ) |
Creates - a coordinate system where its origin is the origin of A and its "X Direction" is the unit vector of A, which is: - right-handed if Sense is true (default value), or - left-handed if Sense is false.
GPnt2d GAx22d.Location | ( | ) |
Returns the "Location" point (origin) of <me>.
Performs the symmetrical transformation of an axis placement with respect to the point P which is the center of the symmetry. Warnings : The main direction of the axis placement is not changed. The "XDirection" and the "YDirection" are reversed. So the axis placement stay right handed.
Performs the symmetrical transformation of an axis placement with respect to an axis placement which is the axis of the symmetry. The transformation is performed on the "Location" point, on the "XDirection" and "YDirection". The resulting main "Direction" is the cross product between the "XDirection" and the "YDirection" after transformation.
Rotates an axis placement. <A1> is the axis of the rotation . Ang is the angular value of the rotation in radians.
Applies a scaling transformation on the axis placement. The "Location" point of the axisplacement is modified. Warnings : If the scale <S> is negative : . the main direction of the axis placement is not changed. . The "XDirection" and the "YDirection" are reversed. So the axis placement stay right handed.
void GAx22d.SetAxis | ( | GAx22d | A1 | ) |
Assigns the origin and the two unit vectors of the coordinate system A1 to this coordinate system.
void GAx22d.SetLocation | ( | GPnt2d | P | ) |
Changes the "Location" point (origin) of <me>.
void GAx22d.SetXAxis | ( | GAx2d | A1 | ) |
Changes the XAxis and YAxis ("Location" point and "Direction") of <me>. The "YDirection" is recomputed in the same sense as before.
void GAx22d.SetXDirection | ( | GDir2d | Vx | ) |
Assigns Vx to the "X Direction" of this coordinate system. The other unit vector of this coordinate system is recomputed, normal to Vx , without modifying the orientation (right-handed or left-handed) of this coordinate system.
void GAx22d.SetYAxis | ( | GAx2d | A1 | ) |
Changes the XAxis and YAxis ("Location" point and "Direction") of <me>. The "XDirection" is recomputed in the same sense as before.
void GAx22d.SetYDirection | ( | GDir2d | Vy | ) |
Assignsr Vy to the "Y Direction" of this coordinate system. The other unit vector of this coordinate system is recomputed, normal to Vy, without modifying the orientation (right-handed or left-handed) of this coordinate system.
Transforms an axis placement with a Trsf. The "Location" point, the "XDirection" and the "YDirection" are transformed with T. The resulting main "Direction" of <me> is the cross product between the "XDirection" and the "YDirection" after transformation.
Translates an axis plaxement in the direction of the vector <V>. The magnitude of the translation is the vector's magnitude.
Translates an axis placement from the point <P1> to the point <P2>.
GAx2d GAx22d.XAxis | ( | ) |
Returns an axis, for which - the origin is that of this coordinate system, and - the unit vector is either the "X Direction" of this coordinate system. Note: the result is the "X Axis" of this coordinate system.
GDir2d GAx22d.XDirection | ( | ) |
Returns the "XDirection" of <me>.
GAx2d GAx22d.YAxis | ( | ) |
Returns an axis, for which - the origin is that of this coordinate system, and - the unit vector is either the "Y Direction" of this coordinate system. Note: the result is the "Y Axis" of this coordinate system.
GDir2d GAx22d.YDirection | ( | ) |
Returns the "YDirection" of <me>.