AnyCAD Rapid SDK
2020
The Rapid CAD SDK

Public Member Functions  
synchronized void  delete () 
GAx2d ()  
GAx2d (GPnt2d P, GDir2d V)  
void  SetLocation (GPnt2d Locat) 
void  SetDirection (GDir2d V) 
GPnt2d  Location () 
GDir2d  Direction () 
boolean  IsCoaxial (GAx2d Other, double AngularTolerance, double LinearTolerance) 
boolean  IsNormal (GAx2d Other, double AngularTolerance) 
boolean  IsOpposite (GAx2d Other, double AngularTolerance) 
boolean  IsParallel (GAx2d Other, double AngularTolerance) 
double  Angle (GAx2d Other) 
void  Reverse () 
GAx2d  Reversed () 
void  Mirror (GPnt2d P) 
GAx2d  Mirrored (GPnt2d P) 
void  Mirror (GAx2d A) 
GAx2d  Mirrored (GAx2d A) 
void  Rotate (GPnt2d P, double Ang) 
GAx2d  Rotated (GPnt2d P, double Ang) 
void  Scale (GPnt2d P, double S) 
GAx2d  Scaled (GPnt2d P, double S) 
void  Transform (GTrsf2d T) 
GAx2d  Transformed (GTrsf2d T) 
void  Translate (GVec2d V) 
GAx2d  Translated (GVec2d V) 
void  Translate (GPnt2d P1, GPnt2d P2) 
GAx2d  Translated (GPnt2d P1, GPnt2d P2) 
Protected Member Functions  
GAx2d (long cPtr, boolean cMemoryOwn)  
void  finalize () 
Static Protected Member Functions  
static long  getCPtr (GAx2d obj) 
Protected Attributes  
transient boolean  swigCMemOwn 
Describes an axis in the plane (2D space). An axis is defined by:  its origin (also referred to as its "Location point"), and  its unit vector (referred to as its "Direction"). An axis implicitly defines a direct, righthanded coordinate system in 2D space by:  its origin,  its "Direction" (giving the "X Direction" of the coordinate system), and  the unit vector normal to "Direction" (positive angle measured in the trigonometric sense). An axis is used:  to describe 2D geometric entities (for example, the axis which defines angular coordinates on a circle). It serves for the same purpose as the STEP function "axis placement one axis", or  to define geometric transformations (axis of symmetry, axis of rotation, and so on). Note: to define a lefthanded 2D coordinate system, use gp_Ax22d.
GAx2d.GAx2d  (  ) 
Creates an axis object representing X axis of the reference coordinate system.
Creates an Ax2d.
is the "Location" point of the axis placement and V is the "Direction" of the axis placement.
double GAx2d.Angle  (  GAx2d  Other  ) 
Computes the angle, in radians, between this axis and the axis Other. The value of the angle is between Pi and Pi.
GDir2d GAx2d.Direction  (  ) 
Returns the direction of <me>.
boolean GAx2d.IsCoaxial  (  GAx2d  Other, 
double  AngularTolerance,  
double  LinearTolerance  
) 
Returns True if : . the angle between <me> and <Other> is lower or equal to <AngularTolerance> and . the distance between <me>.Location() and <Other> is lower or equal to <LinearTolerance> and . the distance between <Other>.Location() and <me> is lower or equal to LinearTolerance.
boolean GAx2d.IsNormal  (  GAx2d  Other, 
double  AngularTolerance  
) 
Returns true if this axis and the axis Other are normal to each other. That is, if the angle between the two axes is equal to Pi/2 or Pi/2. Note: the tolerance criterion is given by AngularTolerance.
boolean GAx2d.IsOpposite  (  GAx2d  Other, 
double  AngularTolerance  
) 
Returns true if this axis and the axis Other are parallel, and have opposite orientations. That is, if the angle between the two axes is equal to Pi or Pi. Note: the tolerance criterion is given by AngularTolerance.
boolean GAx2d.IsParallel  (  GAx2d  Other, 
double  AngularTolerance  
) 
Returns true if this axis and the axis Other are parallel, and have either the same or opposite orientations. That is, if the angle between the two axes is equal to 0, Pi or Pi. Note: the tolerance criterion is given by AngularTolerance.
GPnt2d GAx2d.Location  (  ) 
Returns the origin of <me>.
Performs the symmetrical transformation of an axis placement with respect to the point P which is the center of the symmetry.
Performs the symmetrical transformation of an axis placement with respect to an axis placement which is the axis of the symmetry.
void GAx2d.Reverse  (  ) 
Reverses the direction of <me> and assigns the result to this axis.
GAx2d GAx2d.Reversed  (  ) 
Computes a new axis placement with a direction opposite to the direction of <me>.
Rotates an axis placement.
is the center of the rotation . Ang is the angular value of the rotation in radians.
Applies a scaling transformation on the axis placement. The "Location" point of the axisplacement is modified. The "Direction" is reversed if the scale is negative.
void GAx2d.SetDirection  (  GDir2d  V  ) 
Changes the direction of <me>.
void GAx2d.SetLocation  (  GPnt2d  Locat  ) 
Changes the "Location" point (origin) of <me>.
Translates an axis placement in the direction of the vector <V>. The magnitude of the translation is the vector's magnitude.