AnyCAD Rapid SDK
2020
The Rapid CAD SDK

Public Member Functions  
synchronized void  delete () 
GLin ()  
GLin (GAx1 A1)  
GLin (GPnt P, GDir V)  
void  Reverse () 
GLin  Reversed () 
void  SetDirection (GDir V) 
void  SetLocation (GPnt P) 
void  SetPosition (GAx1 A1) 
GDir  Direction () 
GPnt  Location () 
GAx1  Position () 
double  Angle (GLin Other) 
boolean  Contains (GPnt P, double LinearTolerance) 
double  Distance (GPnt P) 
double  Distance (GLin Other) 
double  SquareDistance (GPnt P) 
double  SquareDistance (GLin Other) 
GLin  Normal (GPnt P) 
void  Mirror (GPnt P) 
GLin  Mirrored (GPnt P) 
void  Mirror (GAx1 A1) 
GLin  Mirrored (GAx1 A1) 
void  Mirror (GAx2 A2) 
GLin  Mirrored (GAx2 A2) 
void  Rotate (GAx1 A1, double Ang) 
GLin  Rotated (GAx1 A1, double Ang) 
void  Scale (GPnt P, double S) 
GLin  Scaled (GPnt P, double S) 
void  Transform (GTrsf T) 
GLin  Transformed (GTrsf T) 
void  Translate (GVec V) 
GLin  Translated (GVec V) 
void  Translate (GPnt P1, GPnt P2) 
GLin  Translated (GPnt P1, GPnt P2) 
Protected Member Functions  
GLin (long cPtr, boolean cMemoryOwn)  
void  finalize () 
Static Protected Member Functions  
static long  getCPtr (GLin obj) 
Protected Attributes  
transient boolean  swigCMemOwn 
Describes a line in 3D space. A line is positioned in space with an axis (a gp_Ax1 object) which gives it an origin and a unit vector. A line and an axis are similar objects, thus, we can convert one into the other. A line provides direct access to the majority of the edit and query functions available on its positioning axis. In addition, however, a line has specific functions for computing distances and positions. See Also gce_MakeLin which provides functions for more complex line constructions Geom_Line which provides additional functions for constructing lines and works, in particular, with the parametric equations of lines
GLin.GLin  (  ) 
Creates a Line corresponding to Z axis of the reference coordinate system.
GLin.GLin  (  GAx1  A1  ) 
Creates a line defined by axis A1.
Creates a line passing through point P and parallel to vector V (P and V are, respectively, the origin and the unit vector of the positioning axis of the line).
double GLin.Angle  (  GLin  Other  ) 
Computes the angle between two lines in radians.
boolean GLin.Contains  (  GPnt  P, 
double  LinearTolerance  
) 
Returns true if this line contains the point P, that is, if the distance between point P and this line is less than or equal to LinearTolerance..
GDir GLin.Direction  (  ) 
Returns the direction of the line.
double GLin.Distance  (  GPnt  P  ) 
Computes the distance between <me> and the point P.
double GLin.Distance  (  GLin  Other  ) 
Computes the distance between two lines.
GPnt GLin.Location  (  ) 
Returns the location point (origin) of the line.
Performs the symmetrical transformation of a line with respect to the point P which is the center of the symmetry.
Performs the symmetrical transformation of a line with respect to an axis placement which is the axis of the symmetry.
Performs the symmetrical transformation of a line with respect to a plane. The axis placement <A2> locates the plane of the symmetry : (Location, XDirection, YDirection).
Computes the line normal to the direction of <me>, passing through the point P. Raises ConstructionError if the distance between <me> and the point P is lower or equal to Resolution from gp because there is an infinity of solutions in 3D space.
GAx1 GLin.Position  (  ) 
Returns the axis placement one axis whith the same location and direction as <me>.
GLin GLin.Reversed  (  ) 
Reverses the direction of the line. Note:  Reverse assigns the result to this line, while  Reversed creates a new one.
Rotates a line. A1 is the axis of the rotation. Ang is the angular value of the rotation in radians.
Scales a line. S is the scaling value. The "Location" point (origin) of the line is modified. The "Direction" is reversed if the scale is negative.
void GLin.SetDirection  (  GDir  V  ) 
Changes the direction of the line.
void GLin.SetLocation  (  GPnt  P  ) 
Changes the location point (origin) of the line.
void GLin.SetPosition  (  GAx1  A1  ) 
Complete redefinition of the line. The "Location" point of <A1> is the origin of the line. The "Direction" of <A1> is the direction of the line.
double GLin.SquareDistance  (  GPnt  P  ) 
Computes the square distance between <me> and the point P.
double GLin.SquareDistance  (  GLin  Other  ) 
Computes the square distance between two lines.
Translates a line in the direction of the vector V. The magnitude of the translation is the vector's magnitude.