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synchronized void | delete () |
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| SegmentsSceneNode (long segmentCount, Vector3 color, short lineWidth) |
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| SegmentsSceneNode (PrimitiveShape shape, long segmentCount) |
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long | GetSegmentCount () |
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void | SetPositions (long idx, Vector3 start, Vector3 end) |
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void | SetColors (long idx, Vector3 color1, Vector3 color2) |
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void | UpdateBoundingBox () |
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SceneNode | Clone () |
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void | setM_Positions (BufferAttribute value) |
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BufferAttribute | getM_Positions () |
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void | setM_Colors (BufferAttribute value) |
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BufferAttribute | getM_Colors () |
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synchronized void | delete () |
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| PrimitiveSceneNode (PrimitiveShape shape) |
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| PrimitiveSceneNode (PrimitiveShape shape, MaterialInstance material) |
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| PrimitiveSceneNode (BufferGeometry geometry, EnumPrimitiveType type, MaterialInstance material) |
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PrimitiveShape | GetPrimitive () |
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MaterialInstance | GetMaterial () |
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void | SetMaterial (MaterialInstance material) |
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void | SetPrimitive (PrimitiveShape shape) |
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SceneNode | Clone () |
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void | UpdateBoundingBox () |
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synchronized void | delete () |
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long | GetUserId () |
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void | SetUserId (long val) |
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Matrix4 | GetTransform () |
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void | SetTransform (Matrix4 val) |
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AxisAlignedBox | GetBoundingBox () |
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void | SetBoundingBox (AxisAlignedBox val) |
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Matrix4 | GetWorldTransform () |
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AxisAlignedBox | GetWorldBBox () |
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boolean | GetCastShadow () |
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void | SetCastShadow (boolean val) |
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boolean | GetPickable () |
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void | SetPickable (boolean val) |
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boolean | GetCulling () |
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void | SetCulling (boolean val) |
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boolean | GetVisible () |
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void | SetVisible (boolean val) |
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SceneNode | GetParent () |
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void | SetParent (SceneNode val) |
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long | GetUpdateVersion () |
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void | SetUpdateVersion (long val) |
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SceneNode | Clone () |
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void | RequstUpdate () |
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void | UpdateTransform (Matrix4 parent) |
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AxisAlignedBox | ComputeBoundingBox (Matrix4 parent) |
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boolean | IsVisiblePath () |
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synchronized void | delete () |
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long | GetUuid () |
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void | SetUuid (long val) |
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| SegmentsSceneNode (long cPtr, boolean cMemoryOwn) |
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void | swigSetCMemOwn (boolean own) |
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void | finalize () |
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| PrimitiveSceneNode (long cPtr, boolean cMemoryOwn) |
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void | swigSetCMemOwn (boolean own) |
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void | finalize () |
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| SceneNode (long cPtr, boolean cMemoryOwn) |
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void | swigSetCMemOwn (boolean own) |
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void | finalize () |
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| GfxObject (long cPtr, boolean cMemoryOwn) |
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void | swigSetCMemOwn (boolean own) |
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void | finalize () |
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