AnyCAD Rapid API 2023
Help you to create a better world!
|
成员的完整列表,这些成员属于 PointCloud,包括所有继承而来的类成员
AddPoints(Float32Buffer points, Float32Buffer colors, Float32Buffer normals) | PointCloud | |
AddTransform(Matrix4 trf) | SceneNode | |
Cast(GfxObject obj) (定义于 PointCloud) | PointCloud | static |
Clone() (定义于 PointCloud) | PointCloud | |
ComputeBoundingBox(Matrix4 parent) (定义于 SceneNode) | SceneNode | |
Create(Float32Buffer points, Float32Buffer colors, Float32Buffer normals, float pointSize) | PointCloud | static |
GetBoundingBox() (定义于 SceneNode) | SceneNode | |
GetCastShadow() (定义于 SceneNode) | SceneNode | |
GetChildrenPickable() (定义于 SceneNode) | SceneNode | |
GetColor(long idx) (定义于 PointCloud) | PointCloud | |
GetContainer() (定义于 SceneNode) | SceneNode | |
GetCulling() (定义于 SceneNode) | SceneNode | |
GetFixedSize() (定义于 SceneNode) | SceneNode | |
GetMaterial() (定义于 PointCloud) | PointCloud | |
GetNormal(long idx) (定义于 PointCloud) | PointCloud | |
GetNormalMaterial() (定义于 PointCloud) | PointCloud | |
GetOverrideEdgeMaterial() (定义于 SceneNode) | SceneNode | |
GetOverrideFaceMaterial() (定义于 SceneNode) | SceneNode | |
GetParent() (定义于 SceneNode) | SceneNode | |
GetPhysics() | SceneNode | |
GetPickable() (定义于 SceneNode) | SceneNode | |
GetPickOrder() (定义于 SceneNode) | SceneNode | |
GetPointCount() (定义于 PointCloud) | PointCloud | |
GetPosition(long idx) (定义于 PointCloud) | PointCloud | |
GetPosition(long primitiveIdx, long pointIdx) (定义于 PointCloud) | PointCloud | |
GetPrimitive(long idx) (定义于 ShapeSceneNode) | ShapeSceneNode | |
GetPrimitiveCount() (定义于 ShapeSceneNode) | ShapeSceneNode | |
GetPrimitives() (定义于 ShapeSceneNode) | ShapeSceneNode | |
GetRootNode() (定义于 SceneNode) | SceneNode | |
GetShape() (定义于 ShapeSceneNode) | ShapeSceneNode | |
GetState() (定义于 SceneNode) | SceneNode | |
GetTransform() (定义于 SceneNode) | SceneNode | |
GetUpdateVersion() (定义于 SceneNode) | SceneNode | |
GetUserId() (定义于 SceneNode) | SceneNode | |
GetUuid() (定义于 GfxObject) | GfxObject | |
GetVisible() (定义于 SceneNode) | SceneNode | |
GetWorldBBox() (定义于 SceneNode) | SceneNode | |
GetWorldTransform() (定义于 SceneNode) | SceneNode | |
GfxObject() (定义于 GfxObject) | GfxObject | |
IsVisiblePath() (定义于 SceneNode) | SceneNode | |
PointCloud(CompoundShape shape, float pointSize) (定义于 PointCloud) | PointCloud | |
RequestUpdate() (定义于 SceneNode) | SceneNode | |
SetBoundingBox(AABox val) (定义于 SceneNode) | SceneNode | |
SetCastShadow(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetChildrenPickable(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetColor(long idx, Vector3 color) (定义于 PointCloud) | PointCloud | |
SetContainer(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetCulling(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetFixedSize(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetMaterial(PointsMaterial val) (定义于 PointCloud) | PointCloud | |
SetNormal(long idx, Vector3 normal) (定义于 PointCloud) | PointCloud | |
SetNormalMaterial(MeshPhongMaterial val) (定义于 PointCloud) | PointCloud | |
SetOverrideEdgeMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
SetOverrideFaceMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
SetParent(SceneNode val) (定义于 SceneNode) | SceneNode | |
SetPhysics(boolean bEnabled) | SceneNode | |
SetPickable(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetPickOrder(float val) (定义于 SceneNode) | SceneNode | |
SetPointSize(float pointSize) | PointCloud | |
SetPosition(long idx, Vector3 position) (定义于 PointCloud) | PointCloud | |
SetPosition(long primitiveIdx, long pointIdx, Vector3 position) (定义于 PointCloud) | PointCloud | |
SetShape(CompoundShape val) (定义于 ShapeSceneNode) | ShapeSceneNode | |
SetTransform(Matrix4 trf) (定义于 SceneNode) | SceneNode | |
SetUpdateVersion(long val) (定义于 SceneNode) | SceneNode | |
SetUserId(java.math.BigInteger val) (定义于 SceneNode) | SceneNode | |
SetVisible(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetWorldTransform(Matrix4 world) (定义于 SceneNode) | SceneNode | |
ShapeSceneNode(CompoundShape shape) (定义于 ShapeSceneNode) | ShapeSceneNode | |
UpdateBoundingBox() (定义于 PointCloud) | PointCloud | |
UpdateTransform(Matrix4 parent) | SceneNode | |
UseVertexColors(boolean enabled) | PointCloud |