ApplyMatrix(Matrix4 mat) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
ApplyMatrix(Matrix4d mat) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
applyMatrix4(Matrix4d trf) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
Blue (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
ColorFromHex(UInt32 hex) | AnyCAD.Foundation.Vector3 | static |
ColorFromRGB(byte r, byte g, byte b) | AnyCAD.Foundation.Vector3 | static |
Copy(Vector3 val) | AnyCAD.Foundation.Vector3 | |
Equals(object obj) | AnyCAD.Foundation.Vector3 | |
FormatString(Vector3 v) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
From(double x, double y, double z) | AnyCAD.Foundation.Vector3 | static |
From(GPnt pt) | AnyCAD.Foundation.Vector3 | static |
From(GXYZ pt) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
From(GDir dir) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
From(GVec vec) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
From(Vector3d v) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
GetHashCode(Vector3 v, float a) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
GetPosition(Matrix4 m) | AnyCAD.Foundation.Vector3 | static |
GetPosition(Matrix4d m) | AnyCAD.Foundation.Vector3 | static |
Green (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
IsEqual(Vector3 v2, float tol=10e-3f) | AnyCAD.Foundation.Vector3 | |
LightGray (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator*(Vector3 a, Matrix4 b) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator*(Vector3 a, Matrix4d b) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator*(Vector3 a, float scalar) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator*(Vector3 a, double scalar) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator+(Vector3 a, Vector3 b) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator+(Vector3 a, Vector3d b) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator-(Vector3 a, Vector3 b) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator-(Vector3 a, Vector3d b) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
operator-(Vector3 a) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
Red (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
ToDir() (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
ToPnt() (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
ToString() | AnyCAD.Foundation.Vector3 | |
ToVec() (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
UNIT_X (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
UNIT_Y (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
UNIT_Z (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |
Vector3(double x, double y, double z) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
Vector3(Vector3d p) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
Vector3(GPnt p) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
Vector3(GXYZ p) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
Vector3(GVec p) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
Vector3(GDir p) (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | |
Zero (定义于 AnyCAD.Foundation.Vector3) | AnyCAD.Foundation.Vector3 | static |