AnyCAD Rapid API 2024
Help you to create a better world!
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Public 成员函数 | |
long | GetUpdateVersion () |
String | GetName () |
void | SetName (String val) |
String | GetShaderTemplateName () |
void | SetShaderTemplateName (String val) |
RawShader | GetRawShader () |
void | SetRawShader (RawShader val) |
void | SetNormalMapType (EnumNormalMapType type) |
EnumNormalMapType | GetNormalMapType () |
void | SetEnvBlendingMode (EnumEnvBlendingMode type) |
EnumEnvBlendingMode | GetEnvBlendingMode () |
EnumFaceSide | GetFaceSide () |
void | SetFaceSide (EnumFaceSide val) |
EnumDepthPacking | GetDepthPacking () |
void | SetDepthPacking (EnumDepthPacking val) |
void | SetAlphaTest (boolean enable) |
boolean | GetAlphaTest () |
void | SetOpaque (boolean enable) |
boolean | GetOpaque () |
void | SetDithering (boolean enable) |
boolean | GetDithering () |
void | SetVertexColors (boolean enable) |
boolean | GetVertexColors () |
void | SetVertexColors4 (boolean enable) |
boolean | GetVertexColors4 () |
void | SetVertexTangents (boolean enable) |
boolean | GetVertexTangents () |
void | SetFlatShading (boolean enable) |
boolean | GetFlatShading () |
void | SetFlipSided (boolean enable) |
boolean | GetFlipSided () |
void | SetSkinning (boolean enable) |
boolean | GetSkinning () |
void | SetMorphTargets (boolean enable) |
boolean | GetMorphTargets () |
void | SetMorphNormals (boolean enable) |
boolean | GetMorphNormals () |
void | SetSizeAttenuation (boolean enable) |
boolean | GetSizeAttenuation () |
void | SetReceiveShadow (boolean enable) |
boolean | GetReceiveShadow () |
void | SetClipping (boolean enable) |
boolean | GetClipping () |
void | AddDefine (String key, String value) |
void | RemoveDefine (String key) |
boolean | HasDefine (String key) |
void | AddMap (String mapId, EnumEncoding encodeing, EnumMapping mapping) |
boolean | HasMap (String mapId) |
void | RemoveMap (String mapId) |
void | RequestUpdate () |
String | ComputeHashCode () |
Public 成员函数 继承自 GfxObject | |
long | GetUuid () |
静态 Public 成员函数 | |
static MaterialTemplate | Cast (GfxObject obj) |
<> 材质模板.