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AnyCAD Rapid API 2024
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成员的完整列表,这些成员属于 RenderSettings,包括所有继承而来的类成员
| GetClippingIntersection() (定义于 RenderSettings) | RenderSettings | |
| GetClippingPlanesNum() (定义于 RenderSettings) | RenderSettings | |
| GetContactShadow() (定义于 RenderSettings) | RenderSettings | |
| GetContactShadowBlur() (定义于 RenderSettings) | RenderSettings | |
| GetContactShadowZ() (定义于 RenderSettings) | RenderSettings | |
| GetDiretionalLightCount() (定义于 RenderSettings) | RenderSettings | |
| GetDiretionalLightShadowCount() (定义于 RenderSettings) | RenderSettings | |
| GetFloatVertexTextures() (定义于 RenderSettings) | RenderSettings | |
| GetFog() (定义于 RenderSettings) | RenderSettings | |
| GetFogExp2() (定义于 RenderSettings) | RenderSettings | |
| GetGammaFactor() (定义于 RenderSettings) | RenderSettings | |
| GetGammaInput() (定义于 RenderSettings) | RenderSettings | |
| GetGammaOutput() (定义于 RenderSettings) | RenderSettings | |
| GetHemisphereLight() (定义于 RenderSettings) | RenderSettings | |
| GetId() (定义于 RenderSettings) | RenderSettings | |
| GetLogarithmicDepthBuffer() (定义于 RenderSettings) | RenderSettings | |
| GetMaxVertexUniforms() (定义于 RenderSettings) | RenderSettings | |
| GetOutputEncoding() (定义于 RenderSettings) | RenderSettings | |
| GetPhysicallyCorrectLights() (定义于 RenderSettings) | RenderSettings | |
| GetShadowMapEnabled() (定义于 RenderSettings) | RenderSettings | |
| GetShadowMapType() (定义于 RenderSettings) | RenderSettings | |
| GetSupportsVertexTextures() (定义于 RenderSettings) | RenderSettings | |
| GetToneMapping() (定义于 RenderSettings) | RenderSettings | |
| GetToneMappingExposure() (定义于 RenderSettings) | RenderSettings | |
| RenderSettings() (定义于 RenderSettings) | RenderSettings | |
| SetClippingIntersection(long val) (定义于 RenderSettings) | RenderSettings | |
| SetClippingPlanesNum(long val) (定义于 RenderSettings) | RenderSettings | |
| SetContactShadow(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetContactShadowBlur(float val) (定义于 RenderSettings) | RenderSettings | |
| SetContactShadowZ(float val) (定义于 RenderSettings) | RenderSettings | |
| SetDiretionalLightCount(long val) (定义于 RenderSettings) | RenderSettings | |
| SetDiretionalLightShadowCount(long val) (定义于 RenderSettings) | RenderSettings | |
| SetFloatVertexTextures(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetFog(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetFogExp2(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetGammaFactor(float val) (定义于 RenderSettings) | RenderSettings | |
| SetGammaInput(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetGammaOutput(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetHemisphereLight(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetLogarithmicDepthBuffer(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetMaxVertexUniforms(long val) (定义于 RenderSettings) | RenderSettings | |
| SetOutputEncoding(EnumEncoding val) (定义于 RenderSettings) | RenderSettings | |
| SetPhysicallyCorrectLights(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetShadowMapEnabled(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetShadowMapType(EnumShadowMapType val) (定义于 RenderSettings) | RenderSettings | |
| SetSupportsVertexTextures(boolean val) (定义于 RenderSettings) | RenderSettings | |
| SetToneMapping(EnumToneMapping val) (定义于 RenderSettings) | RenderSettings | |
| SetToneMappingExposure(float val) (定义于 RenderSettings) | RenderSettings |