AnyCAD Rapid API 2024
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RobotArm 成员列表

成员的完整列表,这些成员属于 RobotArm,包括所有继承而来的类成员

AddJoint(EnumRobotJointType jointType, Matrix4d frame)RobotArm
AddJoint(EnumRobotJointType jointType, Matrix4d frame, double maxV, double minV, double velocity) (定义于 RobotArm)RobotArm
AddJoint(RobotJoint joint) (定义于 RobotArm)RobotArm
AddLink(long jointIdx, SceneNode bone, String name)RobotArm
AddLink(long jointIdx, SceneNode bone)RobotArm
AddNode(SceneNode node) (定义于 GroupSceneNode)GroupSceneNode
AddTransform(Matrix4d trf)SceneNode
Apply()RobotArm
Cast(GfxObject obj) (定义于 RobotArm)RobotArmstatic
Clear() (定义于 GroupSceneNode)GroupSceneNode
Clone() (定义于 RobotArm)RobotArm
CloneRobotArm() (定义于 RobotArm)RobotArm
ComputeBoundingBox(Matrix4d parent) (定义于 SceneNode)SceneNode
CreateIterator() (定义于 GroupSceneNode)GroupSceneNode
FindNode(java.math.BigInteger nodeId) (定义于 GroupSceneNode)GroupSceneNode
FindNodeByUserId(java.math.BigInteger userId) (定义于 GroupSceneNode)GroupSceneNode
GetAxisSize() (定义于 RobotArm)RobotArm
GetBoundingBox() (定义于 SceneNode)SceneNode
GetCastShadow()SceneNode
GetChildrenPickable()SceneNode
GetContainer()SceneNode
GetCount() (定义于 GroupSceneNode)GroupSceneNode
GetCulling()SceneNode
GetFinalFrame()RobotArm
GetFixedSize()SceneNode
GetInfiniteSize()SceneNode
GetJoint(long idx)RobotArm
GetJointCount()RobotArm
GetLink(long idx) (定义于 RobotArm)RobotArm
GetLinkCount() (定义于 RobotArm)RobotArm
GetName() (定义于 SceneNode)SceneNode
GetOverrideEdgeMaterial() (定义于 SceneNode)SceneNode
GetOverrideFaceMaterial() (定义于 SceneNode)SceneNode
GetParent() (定义于 SceneNode)SceneNode
GetParentId() (定义于 SceneNode)SceneNode
GetPhysics()SceneNode
GetPickable()SceneNode
GetPickByBox()SceneNode
GetPickOrder() (定义于 SceneNode)SceneNode
GetRootNode() (定义于 SceneNode)SceneNode
GetState() (定义于 SceneNode)SceneNode
GetTransform() (定义于 SceneNode)SceneNode
GetUpdateVersion() (定义于 SceneNode)SceneNode
GetUserId() (定义于 SceneNode)SceneNode
GetUuid() (定义于 GfxObject)GfxObject
GetValue(long idx) (定义于 RobotArm)RobotArm
GetVisible()SceneNode
GetWorldBBox() (定义于 SceneNode)SceneNode
GetWorldTransform() (定义于 SceneNode)SceneNode
GfxObject() (定义于 GfxObject)GfxObject
GroupSceneNode() (定义于 GroupSceneNode)GroupSceneNode
IsVisiblePath() (定义于 SceneNode)SceneNode
RemoveNode(java.math.BigInteger nodeId) (定义于 GroupSceneNode)GroupSceneNode
RequestUpdate()SceneNode
ResetValues()RobotArm
RobotArm() (定义于 RobotArm)RobotArm
SelfCollisionTest()RobotArm
SetAxisSize(float val) (定义于 RobotArm)RobotArm
SetBoundingBox(AABox val) (定义于 SceneNode)SceneNode
SetCastShadow(boolean bEnabled)SceneNode
SetChildrenPickable(boolean bEnabled)SceneNode
SetContainer(boolean bEnabled)SceneNode
SetCulling(boolean bEnabled)SceneNode
SetFixedSize(boolean bEnabled)SceneNode
SetInfiniteSize(boolean bEnabled)SceneNode
SetName(String val) (定义于 SceneNode)SceneNode
SetOverrideEdgeMaterial(MaterialInstance val) (定义于 SceneNode)SceneNode
SetOverrideFaceMaterial(MaterialInstance val) (定义于 SceneNode)SceneNode
SetParent(SceneNode val) (定义于 SceneNode)SceneNode
SetParentId(java.math.BigInteger val) (定义于 SceneNode)SceneNode
SetPhysics(boolean bEnabled)SceneNode
SetPickable(boolean bEnabled)SceneNode
SetPickByBox(boolean bEnabled)SceneNode
SetPickOrder(float val) (定义于 SceneNode)SceneNode
SetTransform(Matrix4d trf)SceneNode
SetUpdateVersion(long val) (定义于 SceneNode)SceneNode
SetUserId(java.math.BigInteger val) (定义于 SceneNode)SceneNode
SetValue(long idx, double value)RobotArm
SetVisible(boolean bEnabled)SceneNode
SetWorldTransform(Matrix4d world) (定义于 SceneNode)SceneNode
ShowJoints(boolean bShow)RobotArm
ShowLinks(boolean bShow)RobotArm
UpdateFrames()RobotArm
UpdateLink(long linkIdx, SceneNode bone)RobotArm
UpdateTransform(Matrix4d parent)GroupSceneNode