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AnyCAD Rapid API 2025
Help you to create a better world!
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Public 成员函数 | |
| MoveAnimationClip (SceneNode node, Vector3d offset, float startTime, float endTime) | |
| MoveAnimationClip (SceneNode node, Vector3d dir, double distance, float startTime, float endTime) | |
| Vector3d | GetDirection () |
| void | SetDirection (Vector3d val) |
| double | GetDistance () |
| void | SetDistance (double val) |
| SceneNode | GetNode () |
| void | SetNode (SceneNode val) |
| boolean | Play (float time) |
| void | Reset () |
Public 成员函数 继承自 RigidAnimationClip | |
| RigidAnimationClip (float startTime, float endTime) | |
| float | GetStartTime () |
| void | SetStartTime (float val) |
| float | GetEndTime () |
| void | SetEndTime (float val) |
| boolean | GetEnabled () |
| void | SetEnabled (boolean val) |
| boolean MoveAnimationClip.Play | ( | float | time | ) |
重载 RigidAnimationClip .
| void MoveAnimationClip.Reset | ( | ) |
重载 RigidAnimationClip .