AnyCAD Rapid API 2025
Help you to create a better world!
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Public 成员函数 | |
RotateAnimationClip (SceneNode node, Vector3d dir, double angle, float startTime, float endTime) | |
RotateAnimationClip (SceneNode node, Vector3d position, Vector3d dir, double angle, float startTime, float endTime) | |
Vector3d | GetDirection () |
void | SetDirection (Vector3d val) |
double | GetAngle () |
void | SetAngle (double val) |
SceneNode | GetNode () |
void | SetNode (SceneNode val) |
boolean | Play (float time) |
void | Reset () |
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RigidAnimationClip (float startTime, float endTime) | |
float | GetStartTime () |
void | SetStartTime (float val) |
float | GetEndTime () |
void | SetEndTime (float val) |
boolean | GetEnabled () |
void | SetEnabled (boolean val) |
boolean RotateAnimationClip.Play | ( | float | time | ) |
重载 RigidAnimationClip .
void RotateAnimationClip.Reset | ( | ) |
重载 RigidAnimationClip .