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AnyCAD.Foundation.SceneNode 成员列表
成员的完整列表,这些成员属于
AnyCAD.Foundation.SceneNode
,包括所有继承而来的类成员
AddTransform
(Matrix4d trf)
AnyCAD.Foundation.SceneNode
Cast
(GfxObject obj) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
static
Clone
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
virtual
ComputeBoundingBox
(Matrix4d parent) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
virtual
Dispose
() (定义于
AnyCAD.Foundation.GfxObject
)
AnyCAD.Foundation.GfxObject
GetBoundingBox
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetCastShadow
()
AnyCAD.Foundation.SceneNode
GetChildrenPickable
()
AnyCAD.Foundation.SceneNode
GetContainer
()
AnyCAD.Foundation.SceneNode
GetCulling
()
AnyCAD.Foundation.SceneNode
GetFixedSize
()
AnyCAD.Foundation.SceneNode
GetFixedSizeByShader
()
AnyCAD.Foundation.SceneNode
GetInfiniteSize
()
AnyCAD.Foundation.SceneNode
GetName
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetOverrideEdgeMaterial
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetOverrideFaceMaterial
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetParent
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetParentId
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetPhysics
()
AnyCAD.Foundation.SceneNode
GetPickable
()
AnyCAD.Foundation.SceneNode
GetPickByBox
()
AnyCAD.Foundation.SceneNode
GetPickOrder
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetRootNode
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetState
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetTransform
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetUpdateVersion
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetUserId
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetUuid
() (定义于
AnyCAD.Foundation.GfxObject
)
AnyCAD.Foundation.GfxObject
GetVisible
()
AnyCAD.Foundation.SceneNode
GetWorldBBox
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetWorldTransform
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GfxObject
(global::System.IntPtr cPtr, bool cMemoryOwn)
AnyCAD.Foundation.GfxObject
GfxObject
() (定义于
AnyCAD.Foundation.GfxObject
)
AnyCAD.Foundation.GfxObject
IsVisiblePath
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
RequestUpdate
()
AnyCAD.Foundation.SceneNode
SceneNode
(global::System.IntPtr cPtr, bool cMemoryOwn)
AnyCAD.Foundation.SceneNode
SetBoundingBox
(AABox val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetCastShadow
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetChildrenPickable
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetContainer
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetCulling
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetFixedSize
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetFixedSizeByShader
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetInfiniteSize
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetName
(string val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetOverrideEdgeMaterial
(MaterialInstance val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetOverrideFaceMaterial
(MaterialInstance val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetParent
(SceneNode val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetParentId
(ulong val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetPhysics
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetPickable
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetPickByBox
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetPickOrder
(float val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetTransform
(Matrix4d trf)
AnyCAD.Foundation.SceneNode
SetUpdateVersion
(uint val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetUserId
(ulong val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetVisible
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetWorldTransform
(Matrix4d world) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
UpdateTransform
(Matrix4d parent)
AnyCAD.Foundation.SceneNode
virtual
制作者
1.10.0