AnyCAD Rapid API 2026
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AnyCAD.Foundation.Texture2D 成员列表

成员的完整列表,这些成员属于 AnyCAD.Foundation.Texture2D,包括所有继承而来的类成员

Cast(GfxObject obj) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2Dstatic
Dispose() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
GetAngle() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
GetCenter() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
GetDesc() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
GetEncoding() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
GetGenerateMipmap() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
GetHeight() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
GetMapping() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
GetName() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
GetOffset() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
GetRepeat() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
GetTextureType() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
GetUniforms() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
GetUpdateVersion() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
GetUuid() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
GetWidth() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
GfxObject(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.GfxObject
GfxObject() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
IsValid() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texturevirtual
RequestUpdate() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
Resize(uint width, uint height) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
SetAngle(float val) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
SetCenter(Vector2 val) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
SetDesc(TextureDesc val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetEncoding(EnumEncoding val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetGenerateMipmap(bool val) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
SetHeight(uint val) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
SetMapping(EnumMapping val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetName(string val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetOffset(Vector2 val) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
SetRepeat(Vector2 val) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
SetUniform(string name, bool val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, int val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, EnumTextureUnit val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, float val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, Vector2 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, Vector3 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, Vector4 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, Matrix3 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, Matrix4 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniform(string name, Matrix2 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformBool(string name, bool val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformFloat(string name, float val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformInt(string name, int val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformMat2(string name, Matrix2 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformMat3(string name, Matrix3 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformMat4(string name, Matrix4 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformTextureUnit(string name, EnumTextureUnit val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformVec2(string name, Vector2 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformVec3(string name, Vector3 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetUniformVec4(string name, Vector4 val) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
SetWidth(uint val) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
Texture(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.Texture
Texture() (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
Texture(TextureDesc desc) (定义于 AnyCAD.Foundation.Texture)AnyCAD.Foundation.Texture
Texture2D(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.Texture2D
Texture2D() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
Texture2D(TextureDesc desc) (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D
UpdateTransform() (定义于 AnyCAD.Foundation.Texture2D)AnyCAD.Foundation.Texture2D