AnyCAD Rapid API 2023
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RobotBody类 参考
类 RobotBody 继承关系图:
GroupSceneNode SceneNode GfxObject

Public 成员函数

String GetName ()
 
void SetName (String val)
 
void Reset ()
 
void AddArm (RobotArm arm)
 
void RemoveArm (RobotArm arm)
 
long GetArmCount ()
 
RobotArm GetArm (long idx)
 
boolean SetValue (long idxArm, long idxJoint, double v)
 
double GetValue (long idxArm, long idxJoint)
 
void UpdateFrames ()
 
Matrix4d GetFinalFrame (long idxArm)
 
void ShowLinks (boolean bShow)
 
void ShowJoints (boolean bShow)
 
RobotBody CloneRobot ()
 
SceneNode Clone ()
 
- Public 成员函数 继承自 GroupSceneNode
SceneNodeIterator CreateIterator ()
 
void AddNode (SceneNode node)
 
boolean RemoveNode (java.math.BigInteger nodeId)
 
SceneNode FindNode (java.math.BigInteger nodeId)
 
void Clear ()
 
SceneNode FindNodeByUserId (java.math.BigInteger userId)
 
long GetCount ()
 
void UpdateTransform (Matrix4 parent)
 
SceneNode Clone ()
 
- Public 成员函数 继承自 SceneNode
java.math.BigInteger GetUserId ()
 
void SetUserId (java.math.BigInteger val)
 
Matrix4 GetTransform ()
 
AABox GetBoundingBox ()
 
void SetBoundingBox (AABox val)
 
Matrix4 GetWorldTransform ()
 
AABox GetWorldBBox ()
 
long GetState ()
 
SceneNode GetParent ()
 
void SetParent (SceneNode val)
 
float GetPickOrder ()
 
void SetPickOrder (float val)
 
long GetUpdateVersion ()
 
void SetUpdateVersion (long val)
 
MaterialInstance GetOverrideFaceMaterial ()
 
void SetOverrideFaceMaterial (MaterialInstance val)
 
MaterialInstance GetOverrideEdgeMaterial ()
 
void SetOverrideEdgeMaterial (MaterialInstance val)
 
boolean GetCastShadow ()
 
void SetCastShadow (boolean bEnabled)
 
boolean GetPickable ()
 
void SetPickable (boolean bEnabled)
 
boolean GetCulling ()
 
void SetCulling (boolean bEnabled)
 
boolean GetVisible ()
 
void SetVisible (boolean bEnabled)
 
boolean GetChildrenPickable ()
 
void SetChildrenPickable (boolean bEnabled)
 
boolean GetContainer ()
 
void SetContainer (boolean bEnabled)
 
boolean GetFixedSize ()
 
void SetFixedSize (boolean bEnabled)
 
boolean GetPhysics ()
 
void SetPhysics (boolean bEnabled)
 
void SetTransform (Matrix4 trf)
 
SceneNode GetRootNode ()
 
SceneNode Clone ()
 
void RequestUpdate ()
 
void AddTransform (Matrix4 trf)
 
void SetWorldTransform (Matrix4 world)
 
void UpdateTransform (Matrix4 parent)
 
AABox ComputeBoundingBox (Matrix4 parent)
 
boolean IsVisiblePath ()
 
- Public 成员函数 继承自 GfxObject
long GetUuid ()
 

静态 Public 成员函数

static RobotBody Cast (GfxObject obj)
 
static GroupSceneNode Cast (GfxObject obj)
 
static SceneNode Cast (GfxObject obj)
 

详细描述

成员函数说明

◆ Cast()

static RobotBody RobotBody.Cast ( GfxObject  obj)
static

重载 GroupSceneNode .

◆ Clone()

SceneNode RobotBody.Clone ( )

重载 GroupSceneNode .