AnyCAD Rapid API 2024
Help you to create a better world!

Public 成员函数  
GLin ()  
GLin (GAx1 theA1)  
GLin (GPnt theP, GDir theV)  
void  Reverse () 
GLin  Reversed () 
void  SetDirection (GDir theV) 
void  SetLocation (GPnt theP) 
void  SetPosition (GAx1 theA1) 
GDir  Direction () 
GPnt  Location () 
GAx1  Position () 
double  Angle (GLin theOther) 
boolean  Contains (GPnt theP, double theLinearTolerance) 
double  Distance (GPnt theP) 
double  Distance (GLin theOther) 
double  SquareDistance (GPnt theP) 
double  SquareDistance (GLin theOther) 
GLin  Normal (GPnt theP) 
void  Mirror (GPnt theP) 
GLin  Mirrored (GPnt theP) 
void  Mirror (GAx1 theA1) 
GLin  Mirrored (GAx1 theA1) 
void  Mirror (GAx2 theA2) 
GLin  Mirrored (GAx2 theA2) 
void  Rotate (GAx1 theA1, double theAng) 
GLin  Rotated (GAx1 theA1, double theAng) 
void  Scale (GPnt theP, double theS) 
GLin  Scaled (GPnt theP, double theS) 
void  Transform (GTrsf theT) 
GLin  Transformed (GTrsf theT) 
void  Translate (GVec theV) 
GLin  Translated (GVec theV) 
void  Translate (GPnt theP1, GPnt theP2) 
GLin  Translated (GPnt theP1, GPnt theP2) 
Describes a line in 3D space. A line is positioned in space with an axis (a gp_Ax1 object) which gives it an origin and a unit vector. A line and an axis are similar objects, thus, we can convert one into the other. A line provides direct access to the majority of the edit and query functions available on its positioning axis. In addition, however, a line has specific functions for computing distances and positions. See Also gce_MakeLin which provides functions for more complex line constructions Geom_Line which provides additional functions for constructing lines and works, in particular, with the parametric equations of lines
GLin.GLin  (  ) 
Creates a Line corresponding to Z axis of the reference coordinate system.
GLin.GLin  (  GAx1  theA1  ) 
Creates a line defined by axis theA1.
Creates a line passing through point theP and parallel to vector theV (theP and theV are, respectively, the origin and the unit vector of the positioning axis of the line).
double GLin.Angle  (  GLin  theOther  ) 
Computes the angle between two lines in radians.
boolean GLin.Contains  (  GPnt  theP, 
double  theLinearTolerance ) 
Returns true if this line contains the point theP, that is, if the distance between point theP and this line is less than or equal to theLinearTolerance..
GDir GLin.Direction  (  ) 
Returns the direction of the line.
double GLin.Distance  (  GLin  theOther  ) 
Computes the distance between two lines.
double GLin.Distance  (  GPnt  theP  ) 
Computes the distance between <me> and the point theP.
GPnt GLin.Location  (  ) 
Returns the location point (origin) of the line.
Performs the symmetrical transformation of a line with respect to an axis placement which is the axis of the symmetry.
Performs the symmetrical transformation of a line with respect to a plane. The axis placement <theA2> locates the plane of the symmetry : (Location, XDirection, YDirection).
Performs the symmetrical transformation of a line with respect to the point theP which is the center of the symmetry.
Computes the line normal to the direction of <me>, passing through the point theP. Raises ConstructionError if the distance between <me> and the point theP is lower or equal to Resolution from gp because there is an infinity of solutions in 3D space.
GAx1 GLin.Position  (  ) 
Returns the axis placement one axis with the same location and direction as <me>.
GLin GLin.Reversed  (  ) 
Reverses the direction of the line. Note:  Reverse assigns the result to this line, while  Reversed creates a new one.
Rotates a line. A1 is the axis of the rotation. Ang is the angular value of the rotation in radians.
Scales a line. theS is the scaling value. The "Location" point (origin) of the line is modified. The "Direction" is reversed if the scale is negative.
void GLin.SetDirection  (  GDir  theV  ) 
Changes the direction of the line.
void GLin.SetLocation  (  GPnt  theP  ) 
Changes the location point (origin) of the line.
void GLin.SetPosition  (  GAx1  theA1  ) 
Complete redefinition of the line. The "Location" point of <theA1> is the origin of the line. The "Direction" of <theA1> is the direction of the line.
double GLin.SquareDistance  (  GLin  theOther  ) 
Computes the square distance between two lines.
double GLin.SquareDistance  (  GPnt  theP  ) 
Computes the square distance between <me> and the point theP.
Translates a line from the point theP1 to the point theP2.