|
AnyCAD Rapid API 2024
Help you to create a better world!
|
Public 成员函数 | |
| MoveAnimationClip (SceneNode node, Vector3 offset, float startTime, float endTime) | |
| MoveAnimationClip (SceneNode node, Vector3 dir, float distance, float startTime, float endTime) | |
| Vector3 | GetDirection () |
| void | SetDirection (Vector3 val) |
| float | GetDistance () |
| void | SetDistance (float val) |
| SceneNode | GetNode () |
| void | SetNode (SceneNode val) |
| boolean | Play (float time) |
| void | Reset () |
Public 成员函数 继承自 RigidAnimationClip | |
| RigidAnimationClip (float startTime, float endTime) | |
| float | GetStartTime () |
| void | SetStartTime (float val) |
| float | GetEndTime () |
| void | SetEndTime (float val) |
| boolean | GetEnabled () |
| void | SetEnabled (boolean val) |
| boolean MoveAnimationClip.Play | ( | float | time | ) |
重载 RigidAnimationClip .
| void MoveAnimationClip.Reset | ( | ) |
重载 RigidAnimationClip .