AnyCAD Rapid API 2024
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ParticleSceneNode 成员列表

成员的完整列表,这些成员属于 ParticleSceneNode,包括所有继承而来的类成员

AddTransform(Matrix4d trf)SceneNode
Cast(GfxObject obj) (定义于 ParticleSceneNode)ParticleSceneNodestatic
Clone() (定义于 ParticleSceneNode)ParticleSceneNode
ComputeBoundingBox(Matrix4d parent) (定义于 SceneNode)SceneNode
Create(long seedCount, Vector3 color, float pointSize) (定义于 ParticleSceneNode)ParticleSceneNodestatic
Create(BufferGeometry shape, MaterialInstance material) (定义于 PrimitiveSceneNode)PrimitiveSceneNodestatic
GetBoundingBox() (定义于 SceneNode)SceneNode
GetCastShadow()SceneNode
GetChildrenPickable()SceneNode
GetColor(long seedId) (定义于 ParticleSceneNode)ParticleSceneNode
GetContainer()SceneNode
GetCulling()SceneNode
GetFixedSize()SceneNode
GetInfiniteSize()SceneNode
GetMaterial() (定义于 PrimitiveSceneNode)PrimitiveSceneNode
GetName() (定义于 SceneNode)SceneNode
GetOverrideEdgeMaterial() (定义于 SceneNode)SceneNode
GetOverrideFaceMaterial() (定义于 SceneNode)SceneNode
GetParent() (定义于 SceneNode)SceneNode
GetParentId() (定义于 SceneNode)SceneNode
GetPhysics()SceneNode
GetPickable()SceneNode
GetPickByBox()SceneNode
GetPickOrder() (定义于 SceneNode)SceneNode
GetPosition(long seedId) (定义于 ParticleSceneNode)ParticleSceneNode
GetPrimitive() (定义于 PrimitiveSceneNode)PrimitiveSceneNode
GetRootNode() (定义于 SceneNode)SceneNode
GetSeedCount() (定义于 ParticleSceneNode)ParticleSceneNode
GetState() (定义于 SceneNode)SceneNode
GetTransform() (定义于 SceneNode)SceneNode
GetUpdateVersion() (定义于 SceneNode)SceneNode
GetUserId() (定义于 SceneNode)SceneNode
GetUuid() (定义于 GfxObject)GfxObject
GetVisible()SceneNode
GetWorldBBox() (定义于 SceneNode)SceneNode
GetWorldTransform() (定义于 SceneNode)SceneNode
GfxObject() (定义于 GfxObject)GfxObject
IsVisiblePath() (定义于 SceneNode)SceneNode
ParticleSceneNode(long seedCount, Vector3 color, float pointSize) (定义于 ParticleSceneNode)ParticleSceneNode
PrimitiveSceneNode(PrimitiveShape shape) (定义于 PrimitiveSceneNode)PrimitiveSceneNode
PrimitiveSceneNode(BufferGeometry shape, MaterialInstance material) (定义于 PrimitiveSceneNode)PrimitiveSceneNode
PrimitiveSceneNode(BufferGeometry shape, MaterialInstance material, Vector3 color) (定义于 PrimitiveSceneNode)PrimitiveSceneNode
RequestUpdate()SceneNode
ResetColors(Vector3 color) (定义于 ParticleSceneNode)ParticleSceneNode
ResetPositions(Vector3 pt) (定义于 ParticleSceneNode)ParticleSceneNode
SetBoundingBox(AABox val) (定义于 SceneNode)SceneNode
SetCastShadow(boolean bEnabled)SceneNode
SetChildrenPickable(boolean bEnabled)SceneNode
SetColor(long seedId, Vector3 color) (定义于 ParticleSceneNode)ParticleSceneNode
SetColor(Vector3 color) (定义于 PrimitiveSceneNode)PrimitiveSceneNode
SetContainer(boolean bEnabled)SceneNode
SetCulling(boolean bEnabled)SceneNode
SetFixedSize(boolean bEnabled)SceneNode
SetGeometry(BufferGeometry geometry) (定义于 PrimitiveSceneNode)PrimitiveSceneNode
SetInfiniteSize(boolean bEnabled)SceneNode
SetMaterial(MaterialInstance material) (定义于 PrimitiveSceneNode)PrimitiveSceneNode
SetName(String val) (定义于 SceneNode)SceneNode
SetOverrideEdgeMaterial(MaterialInstance val) (定义于 SceneNode)SceneNode
SetOverrideFaceMaterial(MaterialInstance val) (定义于 SceneNode)SceneNode
SetParent(SceneNode val) (定义于 SceneNode)SceneNode
SetParentId(java.math.BigInteger val) (定义于 SceneNode)SceneNode
SetPhysics(boolean bEnabled)SceneNode
SetPickable(boolean bEnabled)SceneNode
SetPickByBox(boolean bEnabled)SceneNode
SetPickOrder(float val) (定义于 SceneNode)SceneNode
SetPointStyle(EnumPointStyle style) (定义于 ParticleSceneNode)ParticleSceneNode
SetPosition(long seedId, Vector3 position) (定义于 ParticleSceneNode)ParticleSceneNode
SetPrimitive(PrimitiveShape shape) (定义于 PrimitiveSceneNode)PrimitiveSceneNode
SetTransform(Matrix4d trf)SceneNode
SetUpdateVersion(long val) (定义于 SceneNode)SceneNode
SetUserId(java.math.BigInteger val) (定义于 SceneNode)SceneNode
SetVisible(boolean bEnabled)SceneNode
SetWorldTransform(Matrix4d world) (定义于 SceneNode)SceneNode
UpdateBoundingBox() (定义于 ParticleSceneNode)ParticleSceneNode
UpdateTransform(Matrix4d parent)SceneNode