AnyCAD Rapid API 2024
Help you to create a better world!
载入中...
搜索中...
未找到
RobotBody 成员列表

成员的完整列表,这些成员属于 RobotBody,包括所有继承而来的类成员

AddArm(RobotArm arm) (定义于 RobotBody)RobotBody
AddNode(SceneNode node) (定义于 GroupSceneNode)GroupSceneNode
AddTransform(Matrix4d trf)SceneNode
Cast(GfxObject obj) (定义于 RobotBody)RobotBodystatic
Clear() (定义于 GroupSceneNode)GroupSceneNode
Clone() (定义于 RobotBody)RobotBody
CloneRobot() (定义于 RobotBody)RobotBody
ComputeBoundingBox(Matrix4d parent) (定义于 SceneNode)SceneNode
CreateIterator() (定义于 GroupSceneNode)GroupSceneNode
FindNode(java.math.BigInteger nodeId) (定义于 GroupSceneNode)GroupSceneNode
FindNodeByUserId(java.math.BigInteger userId) (定义于 GroupSceneNode)GroupSceneNode
GetArm(long idx) (定义于 RobotBody)RobotBody
GetArmCount() (定义于 RobotBody)RobotBody
GetBoundingBox() (定义于 SceneNode)SceneNode
GetCastShadow()SceneNode
GetChildrenPickable()SceneNode
GetContainer()SceneNode
GetCount() (定义于 GroupSceneNode)GroupSceneNode
GetCulling()SceneNode
GetFinalFrame(long idxArm) (定义于 RobotBody)RobotBody
GetFixedSize()SceneNode
GetInfiniteSize()SceneNode
GetName() (定义于 SceneNode)SceneNode
GetOverrideEdgeMaterial() (定义于 SceneNode)SceneNode
GetOverrideFaceMaterial() (定义于 SceneNode)SceneNode
GetParent() (定义于 SceneNode)SceneNode
GetParentId() (定义于 SceneNode)SceneNode
GetPhysics()SceneNode
GetPickable()SceneNode
GetPickByBox()SceneNode
GetPickOrder() (定义于 SceneNode)SceneNode
GetRootNode() (定义于 SceneNode)SceneNode
GetState() (定义于 SceneNode)SceneNode
GetTransform() (定义于 SceneNode)SceneNode
GetUpdateVersion() (定义于 SceneNode)SceneNode
GetUserId() (定义于 SceneNode)SceneNode
GetUuid() (定义于 GfxObject)GfxObject
GetValue(long idxArm, long idxJoint) (定义于 RobotBody)RobotBody
GetVisible()SceneNode
GetWorldBBox() (定义于 SceneNode)SceneNode
GetWorldTransform() (定义于 SceneNode)SceneNode
GfxObject() (定义于 GfxObject)GfxObject
GroupSceneNode() (定义于 GroupSceneNode)GroupSceneNode
IsVisiblePath() (定义于 SceneNode)SceneNode
RemoveArm(RobotArm arm) (定义于 RobotBody)RobotBody
RemoveNode(java.math.BigInteger nodeId) (定义于 GroupSceneNode)GroupSceneNode
RequestUpdate()SceneNode
Reset() (定义于 RobotBody)RobotBody
RobotBody() (定义于 RobotBody)RobotBody
SetBoundingBox(AABox val) (定义于 SceneNode)SceneNode
SetCastShadow(boolean bEnabled)SceneNode
SetChildrenPickable(boolean bEnabled)SceneNode
SetContainer(boolean bEnabled)SceneNode
SetCulling(boolean bEnabled)SceneNode
SetFixedSize(boolean bEnabled)SceneNode
SetInfiniteSize(boolean bEnabled)SceneNode
SetName(String val) (定义于 SceneNode)SceneNode
SetOverrideEdgeMaterial(MaterialInstance val) (定义于 SceneNode)SceneNode
SetOverrideFaceMaterial(MaterialInstance val) (定义于 SceneNode)SceneNode
SetParent(SceneNode val) (定义于 SceneNode)SceneNode
SetParentId(java.math.BigInteger val) (定义于 SceneNode)SceneNode
SetPhysics(boolean bEnabled)SceneNode
SetPickable(boolean bEnabled)SceneNode
SetPickByBox(boolean bEnabled)SceneNode
SetPickOrder(float val) (定义于 SceneNode)SceneNode
SetTransform(Matrix4d trf)SceneNode
SetUpdateVersion(long val) (定义于 SceneNode)SceneNode
SetUserId(java.math.BigInteger val) (定义于 SceneNode)SceneNode
SetValue(long idxArm, long idxJoint, double v) (定义于 RobotBody)RobotBody
SetVisible(boolean bEnabled)SceneNode
SetWorldTransform(Matrix4d world) (定义于 SceneNode)SceneNode
ShowJoints(boolean bShow) (定义于 RobotBody)RobotBody
ShowLinks(boolean bShow) (定义于 RobotBody)RobotBody
UpdateFrames() (定义于 RobotBody)RobotBody
UpdateTransform(Matrix4d parent)GroupSceneNode