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AnyCAD Rapid API 2024
Help you to create a better world!
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Public 成员函数 | |
| RotateAnimationClip (SceneNode node, Vector3 dir, float angle, float startTime, float endTime) | |
| RotateAnimationClip (SceneNode node, Vector3 position, Vector3 dir, float angle, float startTime, float endTime) | |
| Vector3 | GetDirection () |
| void | SetDirection (Vector3 val) |
| float | GetAngle () |
| void | SetAngle (float val) |
| SceneNode | GetNode () |
| void | SetNode (SceneNode val) |
| boolean | Play (float time) |
| void | Reset () |
Public 成员函数 继承自 RigidAnimationClip | |
| RigidAnimationClip (float startTime, float endTime) | |
| float | GetStartTime () |
| void | SetStartTime (float val) |
| float | GetEndTime () |
| void | SetEndTime (float val) |
| boolean | GetEnabled () |
| void | SetEnabled (boolean val) |
| boolean RotateAnimationClip.Play | ( | float | time | ) |
重载 RigidAnimationClip .
| void RotateAnimationClip.Reset | ( | ) |
重载 RigidAnimationClip .