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AnyCAD Rapid API 2024
Help you to create a better world!
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成员的完整列表,这些成员属于 SharedPointCloud,包括所有继承而来的类成员
| AddPoints(Float32Buffer points, Float32Buffer colors, Float32Buffer normals) | PointCloud | |
| AddTransform(Matrix4d trf) | SceneNode | |
| Cast(GfxObject obj) (定义于 SharedPointCloud) | SharedPointCloud | static |
| Clone() (定义于 SharedPointCloud) | SharedPointCloud | |
| ComputeBoundingBox(Matrix4d parent) (定义于 SceneNode) | SceneNode | |
| Create(String shmName, long bufferSize) | SharedPointCloud | static |
| PointCloud.Create(Float32Buffer points, Float32Buffer colors, Float32Buffer normals, float pointSize) | PointCloud | static |
| GetBoundingBox() (定义于 SceneNode) | SceneNode | |
| GetCastShadow() | SceneNode | |
| GetChildrenPickable() | SceneNode | |
| GetColor(long idx) | PointCloud | |
| GetContainer() | SceneNode | |
| GetCulling() | SceneNode | |
| GetFixedSize() | SceneNode | |
| GetInfiniteSize() | SceneNode | |
| GetMaterial() (定义于 PointCloud) | PointCloud | |
| GetName() (定义于 SceneNode) | SceneNode | |
| GetNormal(long idx) | PointCloud | |
| GetNormalMaterial() (定义于 PointCloud) | PointCloud | |
| GetOverrideEdgeMaterial() (定义于 SceneNode) | SceneNode | |
| GetOverrideFaceMaterial() (定义于 SceneNode) | SceneNode | |
| GetParent() (定义于 SceneNode) | SceneNode | |
| GetParentId() (定义于 SceneNode) | SceneNode | |
| GetPhysics() | SceneNode | |
| GetPickable() | SceneNode | |
| GetPickByBox() | SceneNode | |
| GetPickOrder() (定义于 SceneNode) | SceneNode | |
| GetPointCount() | PointCloud | |
| GetPosition(long idx) | PointCloud | |
| GetPrimitive(long idx) | ShapeSceneNode | |
| GetPrimitiveCount() | ShapeSceneNode | |
| GetPrimitives() | ShapeSceneNode | |
| GetRootNode() (定义于 SceneNode) | SceneNode | |
| GetShape() (定义于 ShapeSceneNode) | ShapeSceneNode | |
| GetState() (定义于 SceneNode) | SceneNode | |
| GetTransform() (定义于 SceneNode) | SceneNode | |
| GetUpdateVersion() (定义于 SceneNode) | SceneNode | |
| GetUserId() (定义于 SceneNode) | SceneNode | |
| GetUuid() (定义于 GfxObject) | GfxObject | |
| GetVisible() | SceneNode | |
| GetWorldBBox() (定义于 SceneNode) | SceneNode | |
| GetWorldTransform() (定义于 SceneNode) | SceneNode | |
| GfxObject() (定义于 GfxObject) | GfxObject | |
| IsVisiblePath() (定义于 SceneNode) | SceneNode | |
| RequestUpdate() | SceneNode | |
| SetBoundingBox(AABox val) (定义于 SceneNode) | SceneNode | |
| SetCastShadow(boolean bEnabled) | SceneNode | |
| SetChildrenPickable(boolean bEnabled) | SceneNode | |
| SetColor(long idx, Vector3 color) | PointCloud | |
| SetColor(Vector3 color) (定义于 ShapeSceneNode) | ShapeSceneNode | |
| SetContainer(boolean bEnabled) | SceneNode | |
| SetCulling(boolean bEnabled) | SceneNode | |
| SetFixedSize(boolean bEnabled) | SceneNode | |
| SetInfiniteSize(boolean bEnabled) | SceneNode | |
| SetMaterial(PointsMaterial val) (定义于 PointCloud) | PointCloud | |
| ShapeSceneNode.SetMaterial(MaterialInstance pMaterial) | ShapeSceneNode | |
| SetName(String val) (定义于 SceneNode) | SceneNode | |
| SetNormal(long idx, Vector3 normal) | PointCloud | |
| SetNormalMaterial(MeshPhongMaterial val) (定义于 PointCloud) | PointCloud | |
| SetOverrideEdgeMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
| SetOverrideFaceMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
| SetParent(SceneNode val) (定义于 SceneNode) | SceneNode | |
| SetParentId(java.math.BigInteger val) (定义于 SceneNode) | SceneNode | |
| SetPhysics(boolean bEnabled) | SceneNode | |
| SetPickable(boolean bEnabled) | SceneNode | |
| SetPickByBox(boolean bEnabled) | SceneNode | |
| SetPickOrder(float val) (定义于 SceneNode) | SceneNode | |
| SetPointSize(float pointSize) | PointCloud | |
| SetPosition(long idx, Vector3 position) | PointCloud | |
| SetShape(CompoundShape val) (定义于 ShapeSceneNode) | ShapeSceneNode | |
| SetTransform(Matrix4d trf) | SceneNode | |
| SetUpdateVersion(long val) (定义于 SceneNode) | SceneNode | |
| SetUserId(java.math.BigInteger val) (定义于 SceneNode) | SceneNode | |
| SetVisible(boolean bEnabled) | SceneNode | |
| SetWorldTransform(Matrix4d world) (定义于 SceneNode) | SceneNode | |
| ShapeSceneNode(CompoundShape shape) | ShapeSceneNode | |
| UpdateBoundingBox() | PointCloud | |
| UpdateTransform(Matrix4d parent) | SceneNode | |
| UseVertexColors(boolean enabled) | PointCloud |