AnyCAD Rapid API 2026
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AnyCAD.Foundation.AxWidget 成员列表

成员的完整列表,这些成员属于 AnyCAD.Foundation.AxWidget,包括所有继承而来的类成员

AddTransform(Matrix4d trf)AnyCAD.Foundation.SceneNode
AxWidget(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.AxWidget
Cast(GfxObject obj) (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidgetstatic
Clone() (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidgetvirtual
CloneAxWidget() (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidget
ComputeBoundingBox(Matrix4d parent) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNodevirtual
Create(Vector3 length, byte lineWidth, bool depthTest) (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidgetstatic
Create(Vector3 length, byte lineWidth) (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidgetstatic
Dispose() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
GeneralSceneNode(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.GeneralSceneNode
GeneralSceneNode() (定义于 AnyCAD.Foundation.GeneralSceneNode)AnyCAD.Foundation.GeneralSceneNode
GetBoundingBox() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetCastShadow()AnyCAD.Foundation.SceneNode
GetChildrenPickable()AnyCAD.Foundation.SceneNode
GetContainer()AnyCAD.Foundation.SceneNode
GetCulling()AnyCAD.Foundation.SceneNode
GetFixedSize()AnyCAD.Foundation.SceneNode
GetFixedSizeByShader()AnyCAD.Foundation.SceneNode
GetInfiniteSize()AnyCAD.Foundation.SceneNode
GetLength() (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidget
GetName() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetNodes() (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidget
GetOverrideEdgeMaterial() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetOverrideFaceMaterial() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetParent() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetParentId() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetPhysics()AnyCAD.Foundation.SceneNode
GetPickable()AnyCAD.Foundation.SceneNode
GetPickByBox()AnyCAD.Foundation.SceneNode
GetPickOrder() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetRootNode() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetState() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetTargetId() (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidget
GetTransform() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetUpdateVersion() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetUserId() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetUuid() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
GetVisible()AnyCAD.Foundation.SceneNode
GetWorldBBox() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetWorldTransform() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GfxObject(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.GfxObject
GfxObject() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
IsDocumentNode() (定义于 AnyCAD.Foundation.GeneralSceneNode)AnyCAD.Foundation.GeneralSceneNodevirtual
IsVisiblePath() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
RequestUpdate()AnyCAD.Foundation.SceneNode
SceneNode(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.SceneNode
SetBoundingBox(AABox val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetCastShadow(bool bEnabled)AnyCAD.Foundation.SceneNode
SetChildrenPickable(bool bEnabled)AnyCAD.Foundation.SceneNode
SetContainer(bool bEnabled)AnyCAD.Foundation.SceneNode
SetCulling(bool bEnabled)AnyCAD.Foundation.SceneNode
SetFixedSize(bool bEnabled)AnyCAD.Foundation.SceneNode
SetFixedSizeByShader(bool bEnabled)AnyCAD.Foundation.SceneNode
SetInfiniteSize(bool bEnabled)AnyCAD.Foundation.SceneNode
SetLength(Vector3 val) (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidget
SetName(string val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetOverrideEdgeMaterial(MaterialInstance val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetOverrideFaceMaterial(MaterialInstance val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetParent(SceneNode val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetParentId(ulong val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetPhysics(bool bEnabled)AnyCAD.Foundation.SceneNode
SetPickable(bool bEnabled)AnyCAD.Foundation.SceneNode
SetPickByBox(bool bEnabled)AnyCAD.Foundation.SceneNode
SetPickOrder(float val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetTargetId(ulong val) (定义于 AnyCAD.Foundation.AxWidget)AnyCAD.Foundation.AxWidget
SetTransform(Matrix4d trf)AnyCAD.Foundation.SceneNode
SetUpdateVersion(uint val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetUserId(ulong val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetVisible(bool bEnabled)AnyCAD.Foundation.SceneNode
SetWorldTransform(Matrix4d world) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
ShowArrow(uint userId)AnyCAD.Foundation.AxWidget
UpdateTransform(Matrix4d parent)AnyCAD.Foundation.SceneNodevirtual