| AddTransform(Matrix4d trf) | AnyCAD.Foundation.SceneNode | |
| AxisWidget(global::System.IntPtr cPtr, bool cMemoryOwn) | AnyCAD.Foundation.AxisWidget | |
| Cast(GfxObject obj) (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | static |
| Clone() (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | virtual |
| CloneAxisWidget() (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| ComputeBoundingBox(Matrix4d parent) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | virtual |
| Create(float radius, Vector3 length, bool rightHand) | AnyCAD.Foundation.AxisWidget | static |
| Create(float radius, Vector3 length) | AnyCAD.Foundation.AxisWidget | static |
| Dispose() (定义于 AnyCAD.Foundation.GfxObject) | AnyCAD.Foundation.GfxObject | |
| GeneralSceneNode(global::System.IntPtr cPtr, bool cMemoryOwn) | AnyCAD.Foundation.GeneralSceneNode | |
| GeneralSceneNode() (定义于 AnyCAD.Foundation.GeneralSceneNode) | AnyCAD.Foundation.GeneralSceneNode | |
| GetBoundingBox() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetCastShadow() | AnyCAD.Foundation.SceneNode | |
| GetChildrenPickable() | AnyCAD.Foundation.SceneNode | |
| GetContainer() | AnyCAD.Foundation.SceneNode | |
| GetCulling() | AnyCAD.Foundation.SceneNode | |
| GetFixedSize() | AnyCAD.Foundation.SceneNode | |
| GetFixedSizeByShader() | AnyCAD.Foundation.SceneNode | |
| GetInfiniteSize() | AnyCAD.Foundation.SceneNode | |
| GetLength() (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| GetName() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetNodes() (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| GetOverrideEdgeMaterial() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetOverrideFaceMaterial() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetParent() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetParentId() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetPhysics() | AnyCAD.Foundation.SceneNode | |
| GetPickable() | AnyCAD.Foundation.SceneNode | |
| GetPickByBox() | AnyCAD.Foundation.SceneNode | |
| GetPickOrder() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetRadius() (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| GetRootNode() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetState() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetTargetId() (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| GetTransform() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetUpdateVersion() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetUserId() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetUuid() (定义于 AnyCAD.Foundation.GfxObject) | AnyCAD.Foundation.GfxObject | |
| GetVisible() | AnyCAD.Foundation.SceneNode | |
| GetWorldBBox() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GetWorldTransform() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| GfxObject(global::System.IntPtr cPtr, bool cMemoryOwn) | AnyCAD.Foundation.GfxObject | |
| GfxObject() (定义于 AnyCAD.Foundation.GfxObject) | AnyCAD.Foundation.GfxObject | |
| IsDocumentNode() (定义于 AnyCAD.Foundation.GeneralSceneNode) | AnyCAD.Foundation.GeneralSceneNode | virtual |
| IsVisiblePath() (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| RequestUpdate() | AnyCAD.Foundation.SceneNode | |
| SceneNode(global::System.IntPtr cPtr, bool cMemoryOwn) | AnyCAD.Foundation.SceneNode | |
| SetBoundingBox(AABox val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetCastShadow(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetChildrenPickable(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetContainer(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetCulling(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetFixedSize(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetFixedSizeByShader(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetInfiniteSize(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetName(string val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetOverrideEdgeMaterial(MaterialInstance val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetOverrideFaceMaterial(MaterialInstance val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetParent(SceneNode val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetParentId(ulong val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetPhysics(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetPickable(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetPickByBox(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetPickOrder(float val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetText(char arrowId, string text) | AnyCAD.Foundation.AxisWidget | |
| SetTextForAxisX(string text) | AnyCAD.Foundation.AxisWidget | |
| SetTextForAxisY(string text) | AnyCAD.Foundation.AxisWidget | |
| SetTextForAxisZ(string text) | AnyCAD.Foundation.AxisWidget | |
| SetTransform(Matrix4d trf) | AnyCAD.Foundation.SceneNode | |
| SetUpdateVersion(uint val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetUserId(ulong val) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| SetVisible(bool bEnabled) | AnyCAD.Foundation.SceneNode | |
| SetWorldTransform(Matrix4d world) (定义于 AnyCAD.Foundation.SceneNode) | AnyCAD.Foundation.SceneNode | |
| ShowArrow(char arrow) | AnyCAD.Foundation.AxisWidget | |
| ShowArrow(char arrow, bool show) | AnyCAD.Foundation.AxisWidget | |
| ShowArrowByAll(char arrow) (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| ShowArrowById(char arrow, bool show) (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| ShowText(bool bShow) | AnyCAD.Foundation.AxisWidget | |
| ShowText(char arrowId, bool show) | AnyCAD.Foundation.AxisWidget | |
| ShowTextByAll(bool bShow) (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| ShowTextById(char arrowId, bool show) (定义于 AnyCAD.Foundation.AxisWidget) | AnyCAD.Foundation.AxisWidget | |
| UpdateTransform(Matrix4d parent) | AnyCAD.Foundation.SceneNode | virtual |