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AnyCAD.Simulate.PaletteWidget 成员列表
成员的完整列表,这些成员属于
AnyCAD.Simulate.PaletteWidget
,包括所有继承而来的类成员
AddItemText
(string text)
AnyCAD.Simulate.PaletteWidget
AddTransform
(Matrix4d trf)
AnyCAD.Foundation.SceneNode
Cast
(GfxObject obj) (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
static
ClearItems
()
AnyCAD.Simulate.PaletteWidget
Clone
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
virtual
ComputeBoundingBox
(Matrix4d parent) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
virtual
Dispose
() (定义于
AnyCAD.Foundation.GfxObject
)
AnyCAD.Foundation.GfxObject
GetBoundingBox
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetCastShadow
()
AnyCAD.Foundation.SceneNode
GetChildrenPickable
()
AnyCAD.Foundation.SceneNode
GetContainer
()
AnyCAD.Foundation.SceneNode
GetCulling
()
AnyCAD.Foundation.SceneNode
GetFixedSize
()
AnyCAD.Foundation.SceneNode
GetFixedSizeByShader
()
AnyCAD.Foundation.SceneNode
GetFontSize
() (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
GetHeight
() (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
GetInfiniteSize
()
AnyCAD.Foundation.SceneNode
GetName
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetNode
() (定义于
AnyCAD.Foundation.SceneNode2D
)
AnyCAD.Foundation.SceneNode2D
GetOverrideEdgeMaterial
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetOverrideFaceMaterial
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetParent
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetParentId
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetPhysics
()
AnyCAD.Foundation.SceneNode
GetPickable
()
AnyCAD.Foundation.SceneNode
GetPickByBox
()
AnyCAD.Foundation.SceneNode
GetPickOrder
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetPosition
() (定义于
AnyCAD.Foundation.WindowNode2D
)
AnyCAD.Foundation.WindowNode2D
GetRootNode
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetState
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetTextCount
() (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
GetTransform
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetUpdateVersion
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetUserId
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetUuid
() (定义于
AnyCAD.Foundation.GfxObject
)
AnyCAD.Foundation.GfxObject
GetVisible
()
AnyCAD.Foundation.SceneNode
GetWidth
() (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
GetWorldBBox
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GetWorldTransform
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
GfxObject
(global::System.IntPtr cPtr, bool cMemoryOwn)
AnyCAD.Foundation.GfxObject
GfxObject
() (定义于
AnyCAD.Foundation.GfxObject
)
AnyCAD.Foundation.GfxObject
IsVisiblePath
() (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
PaletteWidget
(global::System.IntPtr cPtr, bool cMemoryOwn)
AnyCAD.Simulate.PaletteWidget
PaletteWidget
() (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
RequestUpdate
()
AnyCAD.Foundation.SceneNode
SceneNode
(global::System.IntPtr cPtr, bool cMemoryOwn)
AnyCAD.Foundation.SceneNode
SceneNode2D
(global::System.IntPtr cPtr, bool cMemoryOwn)
AnyCAD.Foundation.SceneNode2D
SceneNode2D
() (定义于
AnyCAD.Foundation.SceneNode2D
)
AnyCAD.Foundation.SceneNode2D
SceneNode2D
(SceneNode node) (定义于
AnyCAD.Foundation.SceneNode2D
)
AnyCAD.Foundation.SceneNode2D
SetBoundingBox
(AABox val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetCastShadow
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetChildrenPickable
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetContainer
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetCulling
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetFixedSize
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetFixedSizeByShader
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetFontSize
(float val) (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
SetHeight
(float val) (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
SetInfiniteSize
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetName
(string val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetNode
(SceneNode val) (定义于
AnyCAD.Foundation.SceneNode2D
)
AnyCAD.Foundation.SceneNode2D
SetOverrideEdgeMaterial
(MaterialInstance val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetOverrideFaceMaterial
(MaterialInstance val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetParent
(SceneNode val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetParentId
(ulong val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetPhysics
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetPickable
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetPickByBox
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetPickOrder
(float val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetPosition
(ViewPosition val) (定义于
AnyCAD.Foundation.WindowNode2D
)
AnyCAD.Foundation.WindowNode2D
SetPosition
(float cx, float cy)
AnyCAD.Foundation.WindowNode2D
SetScreenPosition
(float cx, float cy) (定义于
AnyCAD.Foundation.WindowNode2D
)
AnyCAD.Foundation.WindowNode2D
SetTextColor
(Vector3 clr)
AnyCAD.Simulate.PaletteWidget
SetTextCount
(uint val) (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
SetTitle
(string title)
AnyCAD.Simulate.PaletteWidget
SetTransform
(Matrix4d trf)
AnyCAD.Foundation.SceneNode
SetUpdateVersion
(uint val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetUserId
(ulong val) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
SetVisible
(bool bEnabled)
AnyCAD.Foundation.SceneNode
SetWidth
(float val) (定义于
AnyCAD.Simulate.PaletteWidget
)
AnyCAD.Simulate.PaletteWidget
SetWorldTransform
(Matrix4d world) (定义于
AnyCAD.Foundation.SceneNode
)
AnyCAD.Foundation.SceneNode
Update
(ColorLookupTable colorTable)
AnyCAD.Simulate.PaletteWidget
UpdateTransform
(Matrix4d parent)
AnyCAD.Foundation.SceneNode
virtual
WindowNode2D
(global::System.IntPtr cPtr, bool cMemoryOwn)
AnyCAD.Foundation.WindowNode2D
WindowNode2D
(SceneNode node, float cx, float cy)
AnyCAD.Foundation.WindowNode2D
制作者
1.10.0