AnyCAD Rapid API 2026
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AnyCAD.Simulate.PaletteWidget 成员列表

成员的完整列表,这些成员属于 AnyCAD.Simulate.PaletteWidget,包括所有继承而来的类成员

AddItemText(string text)AnyCAD.Simulate.PaletteWidget
AddTransform(Matrix4d trf)AnyCAD.Foundation.SceneNode
Cast(GfxObject obj) (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidgetstatic
ClearItems()AnyCAD.Simulate.PaletteWidget
Clone() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNodevirtual
ComputeBoundingBox(Matrix4d parent) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNodevirtual
Dispose() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
GetBoundingBox() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetCastShadow()AnyCAD.Foundation.SceneNode
GetChildrenPickable()AnyCAD.Foundation.SceneNode
GetContainer()AnyCAD.Foundation.SceneNode
GetCulling()AnyCAD.Foundation.SceneNode
GetFixedSize()AnyCAD.Foundation.SceneNode
GetFixedSizeByShader()AnyCAD.Foundation.SceneNode
GetFontSize() (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
GetHeight() (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
GetInfiniteSize()AnyCAD.Foundation.SceneNode
GetName() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetNode() (定义于 AnyCAD.Foundation.SceneNode2D)AnyCAD.Foundation.SceneNode2D
GetOverrideEdgeMaterial() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetOverrideFaceMaterial() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetParent() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetParentId() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetPhysics()AnyCAD.Foundation.SceneNode
GetPickable()AnyCAD.Foundation.SceneNode
GetPickByBox()AnyCAD.Foundation.SceneNode
GetPickOrder() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetPosition() (定义于 AnyCAD.Foundation.WindowNode2D)AnyCAD.Foundation.WindowNode2D
GetRootNode() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetState() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetTextCount() (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
GetTransform() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetUpdateVersion() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetUserId() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetUuid() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
GetVisible()AnyCAD.Foundation.SceneNode
GetWidth() (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
GetWorldBBox() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GetWorldTransform() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
GfxObject(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.GfxObject
GfxObject() (定义于 AnyCAD.Foundation.GfxObject)AnyCAD.Foundation.GfxObject
IsVisiblePath() (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
PaletteWidget(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Simulate.PaletteWidget
PaletteWidget() (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
RequestUpdate()AnyCAD.Foundation.SceneNode
SceneNode(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.SceneNode
SceneNode2D(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.SceneNode2D
SceneNode2D() (定义于 AnyCAD.Foundation.SceneNode2D)AnyCAD.Foundation.SceneNode2D
SceneNode2D(SceneNode node) (定义于 AnyCAD.Foundation.SceneNode2D)AnyCAD.Foundation.SceneNode2D
SetBoundingBox(AABox val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetCastShadow(bool bEnabled)AnyCAD.Foundation.SceneNode
SetChildrenPickable(bool bEnabled)AnyCAD.Foundation.SceneNode
SetContainer(bool bEnabled)AnyCAD.Foundation.SceneNode
SetCulling(bool bEnabled)AnyCAD.Foundation.SceneNode
SetFixedSize(bool bEnabled)AnyCAD.Foundation.SceneNode
SetFixedSizeByShader(bool bEnabled)AnyCAD.Foundation.SceneNode
SetFontSize(float val) (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
SetHeight(float val) (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
SetInfiniteSize(bool bEnabled)AnyCAD.Foundation.SceneNode
SetName(string val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetNode(SceneNode val) (定义于 AnyCAD.Foundation.SceneNode2D)AnyCAD.Foundation.SceneNode2D
SetOverrideEdgeMaterial(MaterialInstance val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetOverrideFaceMaterial(MaterialInstance val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetParent(SceneNode val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetParentId(ulong val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetPhysics(bool bEnabled)AnyCAD.Foundation.SceneNode
SetPickable(bool bEnabled)AnyCAD.Foundation.SceneNode
SetPickByBox(bool bEnabled)AnyCAD.Foundation.SceneNode
SetPickOrder(float val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetPosition(ViewPosition val) (定义于 AnyCAD.Foundation.WindowNode2D)AnyCAD.Foundation.WindowNode2D
SetPosition(float cx, float cy)AnyCAD.Foundation.WindowNode2D
SetScreenPosition(float cx, float cy) (定义于 AnyCAD.Foundation.WindowNode2D)AnyCAD.Foundation.WindowNode2D
SetTextColor(Vector3 clr)AnyCAD.Simulate.PaletteWidget
SetTextCount(uint val) (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
SetTitle(string title)AnyCAD.Simulate.PaletteWidget
SetTransform(Matrix4d trf)AnyCAD.Foundation.SceneNode
SetUpdateVersion(uint val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetUserId(ulong val) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
SetVisible(bool bEnabled)AnyCAD.Foundation.SceneNode
SetWidth(float val) (定义于 AnyCAD.Simulate.PaletteWidget)AnyCAD.Simulate.PaletteWidget
SetWorldTransform(Matrix4d world) (定义于 AnyCAD.Foundation.SceneNode)AnyCAD.Foundation.SceneNode
Update(ColorLookupTable colorTable)AnyCAD.Simulate.PaletteWidget
UpdateTransform(Matrix4d parent)AnyCAD.Foundation.SceneNodevirtual
WindowNode2D(global::System.IntPtr cPtr, bool cMemoryOwn)AnyCAD.Foundation.WindowNode2D
WindowNode2D(SceneNode node, float cx, float cy)AnyCAD.Foundation.WindowNode2D