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static BufferGeometry | CreateGeometry (EnumPrimitiveType type, Float32Array vb, Float32Array nb, Float32Array uv, Uint32Array ib) |
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static BufferGeometry | CreateGeometryByArray (EnumPrimitiveType type, Float32Array vb, Float32Array nb, Float32Array uv, Uint32Array ib) |
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static BufferGeometry | CreateGeometry (EnumPrimitiveType type, Float32Buffer vb, Float32Buffer nb, Float32Buffer uv, Uint32Buffer ib) |
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static BufferGeometry | CreateGeometryByBuffer (EnumPrimitiveType type, Float32Buffer vb, Float32Buffer nb, Float32Buffer uv, Uint32Buffer ib) |
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static BufferGeometry | CreateBox (float widthX, float widthY, float heightZ, long widthSegments, long heightSegments, long depthSegments) |
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static BufferGeometry | CreateBox (float widthX, float widthY, float heightZ, long widthSegments, long heightSegments) |
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static BufferGeometry | CreateBox (float widthX, float widthY, float heightZ, long widthSegments) |
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static BufferGeometry | CreateBox (float widthX, float widthY, float heightZ) |
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static BufferGeometry | CreateSphere (float radius, long widthSegments, long heightSegments, float phiStart, float phiLength, float thetaStart, float thetaLength) |
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static BufferGeometry | CreateSphere (float radius, long widthSegments, long heightSegments, float phiStart, float phiLength, float thetaStart) |
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static BufferGeometry | CreateSphere (float radius, long widthSegments, long heightSegments, float phiStart, float phiLength) |
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static BufferGeometry | CreateSphere (float radius, long widthSegments, long heightSegments, float phiStart) |
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static BufferGeometry | CreateSphere (float radius, long widthSegments, long heightSegments) |
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static BufferGeometry | CreateSphere (float radius, long widthSegments) |
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static BufferGeometry | CreateSphere (float radius) |
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static BufferGeometry | CreateCylinder (float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded, float thetaStart, float thetaLength) |
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static BufferGeometry | CreateCylinder (float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded, float thetaStart) |
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static BufferGeometry | CreateCylinder (float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded) |
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static BufferGeometry | CreateCylinder (float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments) |
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static BufferGeometry | CreateCylinder (float radiusTop, float radiusBottom, float height, long radialSegments) |
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static BufferGeometry | CreateCylinder (float radiusTop, float radiusBottom, float height) |
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static BufferGeometry | CreatePlane (float width, float height, long widthSegments, long heightSegments) |
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static BufferGeometry | CreatePlane (float width, float height, long widthSegments) |
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static BufferGeometry | CreatePlane (float width, float height) |
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static BufferGeometry | CreatePoints (Float32Array positions, Float32Array color3, Float32Array normals) |
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static BufferGeometry | CreateLines (Float32Array positions, Uint32Array ib, Float32Array color3) |
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static BufferGeometry | CreatePoint (Vector3 position) |
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static boolean | UpdatePoint (BufferGeometry geometry, Vector3 pt) |
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static Vector3 | ParsePoint (BufferGeometry geometry) |
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static BufferGeometry | CreateLine (Vector3 start, Vector3 end) |
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static boolean | UpdateLine (BufferGeometry line, Vector3 start, Vector3 end) |
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static BufferGeometry | CreateRectangle (boolean asMesh) |
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static BufferGeometry | CreateRectangle () |
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static BufferGeometry | CreateUnitCircle () |
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static BufferGeometry | CreateArc (Vector3 center, Vector3 start, Vector3 end, float offset) |
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static BufferGeometry | CreateBoxOutline (AABox box) |
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static BufferGeometry | CreateFrustumOutline (Vec3List points) |
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static BufferGeometry | CreateFrustumOutlineD (Double3List points) |
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static BufferGeometry | CreateBoxOutline (float length) |
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static void | UpdateBoxOutline (BufferGeometry shape, Vec3List points) |
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static void | UpdateBoxOutlineD (BufferGeometry shape, Double3List points) |
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static boolean | Transform (BufferGeometry pGeometry, Matrix4 trf) |
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static BufferGeometry | CreateLineArrow (float height, float headHeight, float radius) |
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static CompoundShape | CreateArrow (float heightHand, float heightHead, float radius, MaterialInstance material) |
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static BufferGeometry | CreateUnitTriangle (boolean asMesh) |
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static BufferGeometry | CreateUnitTriangle () |
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static BufferGeometry | AtomCone () |
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static BufferGeometry | AtomBox () |
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static BufferGeometry | AtomBoxOutline () |
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static BufferGeometry | AtomCylinder () |
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static BufferGeometry | AtomSphere () |
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static BufferGeometry | AtomQuadShape () |
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static BufferGeometry | AtomPoint () |
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static BufferGeometry | AtomLine () |
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static BufferGeometry | AtomMLine () |
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static BufferGeometry | AtomCircle () |
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static BufferGeometry | AtomArc90 () |
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static BufferGeometry | AtomMCircle () |
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static BufferGeometry | AtomArrow () |
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static BufferGeometry | AtomRectangle (boolean asMesh) |
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static BufferGeometry | AtomRectangle () |
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static BufferGeometry | AtomLinesL () |
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static BufferGeometry | AtomTriangle (boolean asMesh) |
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static BufferGeometry | AtomTriangle () |
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static CompoundShape | UnitArrowTemplate () |
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static PrimitiveShape | AtomPointShape () |
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static PrimitiveShape | UnitBoundingBoxShape () |
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