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AnyCAD Rapid API 2024
Help you to create a better world!
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成员的完整列表,这些成员属于 GeometryBuilder,包括所有继承而来的类成员
| AtomArc90() | GeometryBuilder | static |
| AtomArrow() | GeometryBuilder | static |
| AtomBox() | GeometryBuilder | static |
| AtomBoxOutline() | GeometryBuilder | static |
| AtomCircle() | GeometryBuilder | static |
| AtomCone() | GeometryBuilder | static |
| AtomCylinder() | GeometryBuilder | static |
| AtomLine() | GeometryBuilder | static |
| AtomLinesL() (定义于 GeometryBuilder) | GeometryBuilder | static |
| AtomMCircle() | GeometryBuilder | static |
| AtomMLine() | GeometryBuilder | static |
| AtomPoint() | GeometryBuilder | static |
| AtomPointShape() | GeometryBuilder | static |
| AtomQuadShape() | GeometryBuilder | static |
| AtomRectangle(boolean asMesh) | GeometryBuilder | static |
| AtomRectangle() | GeometryBuilder | static |
| AtomSphere() | GeometryBuilder | static |
| AtomTriangle(boolean asMesh) | GeometryBuilder | static |
| AtomTriangle() | GeometryBuilder | static |
| CreateArc(Vector3 center, Vector3 start, Vector3 end, float offset) | GeometryBuilder | static |
| CreateArrow(float heightHand, float heightHead, float radius, MaterialInstance material) | GeometryBuilder | static |
| CreateBox(float widthX, float widthY, float heightZ, long widthSegments, long heightSegments, long depthSegments) | GeometryBuilder | static |
| CreateBox(float widthX, float widthY, float heightZ, long widthSegments, long heightSegments) | GeometryBuilder | static |
| CreateBox(float widthX, float widthY, float heightZ, long widthSegments) | GeometryBuilder | static |
| CreateBox(float widthX, float widthY, float heightZ) | GeometryBuilder | static |
| CreateBoxOutline(AABox box) | GeometryBuilder | static |
| CreateBoxOutline(float length) | GeometryBuilder | static |
| CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded, float thetaStart, float thetaLength) | GeometryBuilder | static |
| CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded, float thetaStart) | GeometryBuilder | static |
| CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded) | GeometryBuilder | static |
| CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments) | GeometryBuilder | static |
| CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments) | GeometryBuilder | static |
| CreateCylinder(float radiusTop, float radiusBottom, float height) | GeometryBuilder | static |
| CreateFrustumOutline(Vec3List points) | GeometryBuilder | static |
| CreateFrustumOutlineD(Double3List points) (定义于 GeometryBuilder) | GeometryBuilder | static |
| CreateGeometry(EnumPrimitiveType type, Float32Array vb, Float32Array nb, Float32Array uv, Uint32Array ib) | GeometryBuilder | static |
| CreateGeometry(EnumPrimitiveType type, Float32Buffer vb, Float32Buffer nb, Float32Buffer uv, Uint32Buffer ib) | GeometryBuilder | static |
| CreateGeometryByArray(EnumPrimitiveType type, Float32Array vb, Float32Array nb, Float32Array uv, Uint32Array ib) (定义于 GeometryBuilder) | GeometryBuilder | static |
| CreateGeometryByBuffer(EnumPrimitiveType type, Float32Buffer vb, Float32Buffer nb, Float32Buffer uv, Uint32Buffer ib) (定义于 GeometryBuilder) | GeometryBuilder | static |
| CreateLine(Vector3 start, Vector3 end) | GeometryBuilder | static |
| CreateLineArrow(float height, float headHeight, float radius) | GeometryBuilder | static |
| CreateLines(Float32Array positions, Uint32Array ib, Float32Array color3) | GeometryBuilder | static |
| CreatePlane(float width, float height, long widthSegments, long heightSegments) | GeometryBuilder | static |
| CreatePlane(float width, float height, long widthSegments) | GeometryBuilder | static |
| CreatePlane(float width, float height) | GeometryBuilder | static |
| CreatePoint(Vector3 position) | GeometryBuilder | static |
| CreatePoints(Float32Array positions, Float32Array color3, Float32Array normals) | GeometryBuilder | static |
| CreateRectangle(boolean asMesh) | GeometryBuilder | static |
| CreateRectangle() | GeometryBuilder | static |
| CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength, float thetaStart, float thetaLength) | GeometryBuilder | static |
| CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength, float thetaStart) | GeometryBuilder | static |
| CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength) | GeometryBuilder | static |
| CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart) | GeometryBuilder | static |
| CreateSphere(float radius, long widthSegments, long heightSegments) | GeometryBuilder | static |
| CreateSphere(float radius, long widthSegments) | GeometryBuilder | static |
| CreateSphere(float radius) | GeometryBuilder | static |
| CreateUnitCircle() | GeometryBuilder | static |
| CreateUnitTriangle(boolean asMesh) | GeometryBuilder | static |
| CreateUnitTriangle() | GeometryBuilder | static |
| GeometryBuilder() (定义于 GeometryBuilder) | GeometryBuilder | |
| ParsePoint(BufferGeometry geometry) | GeometryBuilder | static |
| Transform(BufferGeometry pGeometry, Matrix4 trf) | GeometryBuilder | static |
| UnitArrowTemplate() | GeometryBuilder | static |
| UnitBoundingBoxShape() (定义于 GeometryBuilder) | GeometryBuilder | static |
| UpdateBoxOutline(BufferGeometry shape, Vec3List points) | GeometryBuilder | static |
| UpdateBoxOutlineD(BufferGeometry shape, Double3List points) (定义于 GeometryBuilder) | GeometryBuilder | static |
| UpdateLine(BufferGeometry line, Vector3 start, Vector3 end) | GeometryBuilder | static |
| UpdatePoint(BufferGeometry geometry, Vector3 pt) | GeometryBuilder | static |